Renault on 17/5/2023 at 18:44
Yeah, and I always feel guilty when I drown one of those Korok guys just trying to get him to his friend on the other side of the river.
Aja on 17/5/2023 at 19:21
I've been kind of sleepwalking through Horizon Zero Dawn. I follow the quest markers, shoot the things I'm supposed to, skip over the boring dialogue, and watch my numbers and my unwieldy inventory get bigger and bigger. It's fun in a kind of mindless "I'm tired after work and want to be pacified" sort of way, but six or seven hours in I can't really see myself getting engrossed in this game.
But when I play Zelda I feel excited and energized. Breath of the Wild had this feeling at first, but near the end its relative emptiness became more apparent, and as much as I love it, it somehow felt a bit hollow, a beautiful world without a lot to actually do in it except wander around. Tears of the Kingdom is setting itself up to be deeper in both its systems and its worldbuilding, like something you could really get immersed in, but I guess more time will tell; I'm only about eight hours in, and it took more than 60 for the cracks in the original to show.
Renzatic on 17/5/2023 at 20:24
I imagine it's going to take a much longer amount of time before you start feeling like you've done everything there is to do this go-round. I've managed to clock in a good 25 hours, and I've already come across loads more quests and things to do relative to BotW. They're not just simple fetch quests, either. Nintendo has done a better job of integrating things into the main story, with some side quests giving you more detail on exactly what's going on. Things just feel more full and lively this go-round.
Also, I found this one lady who pays me to track down wells for her.
Malf on 18/5/2023 at 09:57
As someone who ended up despising BotW, seeing it as mostly filler that would have been a better game if it were a quarter the size and didn't have that shitty weapon breaking, with its necessity to break the flow of combat every 10 seconds to dive into your inventory to equip the next weapon, could this game redeem Zelda for me, or is it more of the same?
I put a lot of time in to BotW, but none of it felt consequential, and a huge amount of it felt like a cookie-cutter Ubisoft open world.
henke on 18/5/2023 at 11:14
The weapon-breaking is still in. And if you actually despised BOTW I can't imagine this one turning you around.
Malf on 18/5/2023 at 12:01
Yeah, I was kinda getting that impression from what I've read, but absolutely every fucker is going on about it everywhere.
I think the last Zelda game I played that I really enjoyed was probably Twilight Princess.
PigLick on 18/5/2023 at 13:09
henke I love the sign guy as well, maybe a concept for your next physics game? BillBoard Bill?
henke on 18/5/2023 at 14:16
Haha, I'm not about to rip off the idea, but I do feel like it's only a matter of time before someone does make a game based on just that concept. I'd play it!
Malf, I don't think most people mind the weapon degradation that much. I don't! But I also know you're the kinda guy who'll keep his ENTIRE Arma squad waiting while he picks out the perfect gun with the perfect scope. So, uh, I can see these games' disposable attitude towards weapons rubbing you the wrong way. :cheeky:
Malf on 18/5/2023 at 14:33
Ha!
It's really not that. I would mind the weapon breaking a lot less if it didn't come with having to dive into your inventory to pick the next weapon. It just destroys the flow of combat for me.
It's a ridiculously Stop/Start experience.
Also, no matter what anyone claims, I felt it was too easy to end up in a high level encounter with a weapon waaaaaay underlevelled, resulting in hard fights just becoming tedious grinds, all because you burned through your stock of high level weapons early.
Yeesh, yeah, just talking through it is bringing it all back in technicolour horrorscope.
Yup, definitely won't be picking this up if it's more of the same.
PigLick on 18/5/2023 at 14:42
it's not that bad, finding it somewhat better than Botw. You have a crappy weapon, fuse something to it, the attack stat goes up and also adds to the durability. There are weapon drops that are labeled "high durability" as well, so if you fuse something you know it's gonna last for longer.
Not that much difference, but for me I find myself enjoying this way more than Botw, and I clocked 70 odd hours on that. There is a lot more ways to jank the game with items and powers.