TheDataElemental on 22/11/2019 at 08:16
I'm wanting to record and upload footage of a lot of different FMS to youtube, but the footage always comes out so compressed, it's awful. Does anyone know a way to alleviate this? I thought raising the gamma might work, since the problem mostly happens in the dark, but the in-game settting doesn't seem to affect the gamma of the recording. Thanks for any help.
FenPhoenix on 22/11/2019 at 09:42
1. YouTube compresses video to a different quality level depending on resolution. 720p is terrible, 1080p is okay, 1440p and up is much better. Even if you yourself can't record in 1440p, if you upscale it to that before uploading, YouTube will create a much higher quality video.
2. You can make gamma be captured in recordings, here's how to do it. Open cam_ext.cfg in your Thief game folder, find the following line:
;d3d_disp_sw_cc
and remove the semicolon from the start, so it looks like this:
d3d_disp_sw_cc
Then gamma will be properly captured by recording software.
TheDataElemental on 22/11/2019 at 09:50
Okay, I'll try these things. Thanks
Meowdori on 22/11/2019 at 13:51
Don't raise the gamma just to make video compression less visible, play with gamma that looks good, before all. You should start from checking up your encoding settings and adjusting them so the recording quality is high enough not to get entirely thrashed after YT's reencoding. What are your current settings (and what recording software do you use)?
SlyFoxx on 25/11/2019 at 14:01
On a related note. Dunno how this might help. When I did my LP Dev Commentary vids years ago I was getting results that were just too dark. I wasn't using fraps and I don't remember what program I was using. I found a decent solution was to simply open the mission in dromed, up the ambient light of the map and re-light. Yeah playing the map was bright for me but the resulting videos were worlds better. Of course I wasn't too picky about the fidelity of the video as that wasn't the main point of the LP's. Just tossing that out there.
ZylonBane on 25/11/2019 at 17:14
I believe YouTube now has the ability to adjust the gamma of a video after uploading it.
Meowdori on 25/11/2019 at 17:27
Quote Posted by SlyFoxx
On a related note. Dunno how this might help. When I did my LP Dev Commentary vids years ago I was getting results that were just too dark. I wasn't using fraps and I don't remember what program I was using. I found a decent solution was to simply open the mission in dromed, up the ambient light of the map and re-light. Yeah playing the map was bright for me but the resulting videos were worlds better. Of course I wasn't too picky about the fidelity of the video as that wasn't the main point of the LP's. Just tossing that out there.
This was most probably caused by the fact that recording software captures the framebuffer before the picture gets gamma-corrected by the GPU according to in-game setting. To ensure the exact same image is being recorded (as what you see while playing), you need to take advantage of one of NewDark Engine features to process the gamma in software. Uncomment the
d3d_disp_sw_cc line in the following part of
cam.ext.cfg:
Quote:
; enable software (ie. shader) based gamma and color processing (improves quality at the expense of performance,
; and also enables in-game gamma to be applied in windowed mode)
d3d_disp_sw_cc
Cigam on 11/12/2019 at 04:00
I stream Thief videos through my media player so I can increase brightness. If I was to try watching them on the website I'd just be looking at a mainly black screen. I find the same with screenshots of Thief on the net. They are always too dark for me.
mikjames on 4/1/2020 at 21:47
Upload a video to youtube and then download it from youtube. Analyze the video file to determine the encoder used, bitrate, colorspace, etc. You want to match all of these as closely as possible when recording/encoding a video file. The general rule of video encoding is the less conversion taking place the better the end result will be. There is little point in maxing out bitrate or using a certain format if youtube is just going to re-encode it down the line. Colorspace is particularly important as it will mess with gamma and and dark/shadowed areas in a video if it is set to something youtube doesn't support.
boylag on 31/1/2020 at 04:51
I dont know if you guys can help but no matter what I do to my dark mod videos the dark areas always have compression artifacts.
Ive even gone as far as trying to upload at 4k at a variety of bit rates and codecs.
Spent a whole day testing and nothing.
Any help would be appreciated.