mothra on 20/11/2007 at 14:06
the koreans don't respawn per se. they call in reinforcements (of course, THEY spawn somewhere) but that's more "realistic" than just filling in blanks in the countryside with enemies now and then. I played every level up to now many times or for a very long time just to find every place and goof around. of course it's a shooter, so most of the time you will shoot, no matter what suit-mode you use. but it gives you a small tactical advantage which is nice. many levels can be played totally stealthy without firing any shot up till the one before assault, where you have to clear the LZ of enemy troops. unfortunatley you can't pickpocket koreans while cloaked :(
that would have been nice.
but believe me, there is enough progression and refinement to absolutely recommend it over FarCry and it's much better than it in many aspects.
all the aspects of FarCry dropped for the alien invasion linear end levels should be given to us once FarCry2 comes out 2008.
Aristed on 20/11/2007 at 14:40
I'm wondering how much far cry 2 will have in common with either far cry or crysis. it's not being made by Crytec, will feature choseable characters and a free roaming playground area. call me skeptical but it takes one hell of a developer to pull that kind of thing of. Just look at what happened during the production of stalker, with compromises being made all over.
This could be a good game, but in my experience when a publisher tries to use the brand of another game to sell a game that has nothing to do with it, well lets just say theres a reason they feel they need to...
Spaztick on 20/11/2007 at 15:47
Quote Posted by Scots Taffer
KICKING ORCS OFF CLIFFSDude as I said in my review, I hate in hardcore mode how it takes 8-9 swings to kill a ghoul with a 15 pound sword made of razor sharp tempered steel that's been infused with the soul of a demonic being thirsty for blood, but a boot from me into cast-iron spikes kills everything instantly. Hell why didn't they let me carry a spike rack around, that would've made the game a lot easier.
mothra on 20/11/2007 at 19:38
Quote Posted by Aristed
I'm wondering how much far cry 2 will have in common with either far cry or crysis. it's not being made by Crytec, will feature choseable characters and a free roaming playground area. call me skeptical but it takes one hell of a developer to pull that kind of thing of. Just look at what happened during the production of stalker, with compromises being made all over.
This could be a good game, but in my experience when a publisher tries to use the brand of another game to sell a game that has nothing to do with it, well lets just say theres a reason they feel they need to...
i don't think it will have things in common storywise but up until now they only released gameplay videos, no prerendered hollywood-type propaganda stuff and that's a nice touch (well, up until now). so what i know of things in the game is from actual videos of alphas which will...hopefully...not be cut.
what I can see from those is free-roaming, adapting AI, lots of stuff to blow up and drive around, many body-awareness stuff and healing animations, hopefully a middle-ground between arcade (COD, HL2), randomness (stalker) and boring (tactical, realistic, slow),.....so long I'm confident.
Maybe someday a game comes along with those qualities (FarCry,Crysis, FC2) combined with stellar story telling techniques and gameplay.
until then I'm glad I can play very good failures of progression rather than very, very good and refined recycling of the old (COD4/HL-episodes).
MSX on 20/11/2007 at 19:58
Ok, the SP is not that great, but what about the multiplayer? MP is where the game really shines in my opinion.
There is of course simple DM, which is not that exciting. However there is PS mode. It has a good variety of weapons, gadgets, vehicles, huge levels, and tactical nuclear weapons.
There are some lag issues(and you need to turn your GFX down unless your PC is a beast), but in general the game type is the most fun I've had since BF2142.
Sinister_Evil on 30/11/2007 at 15:20
the only bad thing about crysis is its length. and maybe a bit easy. i completed the game on delta with no hiccups.
till now with the exception of CoD4 (mostly in multiplayer) its the best game i played in a long time. i really cant find anything wrong with it. shooting done right. compared to other games released till now its GotY. (edit : this or stalker)
it would be better of course if it had (more) [SPOILER]AI human-alien battles (and maybe US-korean too)[/SPOILER]
anyway. this game is screaming for a predator mod. xD
@HybridVision
there is no CoD style respawing in crysis. only a few scripted events now and then. the reinforcements are already on map and are rallied to the position you are spotted.
HybridVision on 30/11/2007 at 15:32
Quote Posted by mothra
the koreans don't respawn per se. they call in reinforcements (of course, THEY spawn somewhere) but that's more "realistic" than just filling in blanks in the countryside with enemies now and then.
Quote Posted by Sinister_Evil
there is no CoD style respawing in crysis. only a few scripted events now and then. the reinforcements are already on map and are rallied to the position you are spotted.
Well one of you is correct, and one not so correct :D I don't claim to know exactly how it works, but...
There were a couple times in the game where I cleared an entire area, and had not encountered any "reinforcements" in the surrounding areas. However, on backtracking through the area some time later (same map, tho), the camps were back to full troop strength again.
That would seem to suggest that reinforcements may be called in from off-map possitions (ie, they spawn).
mothra on 1/12/2007 at 11:15
that's how I experienced it as well.
but when i waited in a cleared out camp, a few minutes later a jeep with 3 guys arrived and they started patroling the surroundings.
unfortunatley I rigged some houses and blew them to kindgdom come :)
so it "looks" realistic but in truth I think they get spawned and then just drive there.
anybody else has troubles with the endboss ? my rig crashes or i have so low fps that I can't hit shit in that scene.
Koki on 1/12/2007 at 13:24
Best FPS of the year, and probably the year before that, and maybe few more.
HybrydVision: You seem to have some kind of Open-ended Gameplay Disorder. Crysis is linear? I'd like to see nonlinear game then. Then you say it gives you several ways to play, you stick with one, and that's bad. And finally, the cherry on top: You don't HAVE to kill these 5000 koreans. In whole game you only need to destroy two tanks, three AAAs, five HINDs, and clear out two landing zones(Which will be something about 15 enemies total). It just all sounds to me like you're restricting yorself and blame the game for it for some reason.
While I admit that the suit modes are not balanced, I can't really see a problem with it. The benefits of Armor are that it restores Energy and Health faster than any other mode, so it's very useful when you Stealth your way from one bush to another or even in Stealth-Armor-Shoot-Stealth headshotting, since you end up saving some Energy when you switch to it for a second.
entertainer on 1/12/2007 at 21:28
Quote Posted by Koki
In whole game you only need to destroy two tanks, three AAAs, five HINDs, and clear out two landing zones(Which will be something about 15 enemies total).
Destroy, clear, kill...
How generic.