Bjossi on 13/5/2007 at 03:35
I think this is a good idea. Would make the game available to every Steam user out there, that is certainly better than a few copies sold on auction sites with a higher price tag than back in '99.
Vpoz_RUS on 13/5/2007 at 03:38
I don't really see why someone would put ss2 on steam becuase it doesn't really make a lot sense. It's like trying to remix jimi hendrix or some shit like that with motzart (couldn't come up with a better comparision). But Honostly I believe that online distribution is the future of games, esspically of classic games like ss2. The reason becuase old fashion distribution through stores costs to much + there is the annoying problem of games going out of stock which u don't have with software like steam where u can by a game at anytime
User was banned by David on 14-5-2007
Bjossi on 13/5/2007 at 04:01
Quote Posted by Vpoz_RUS
I don't really see why someone would put ss2 on steam becuase it doesn't really make a lot sense. It's like trying to remix jimi hendrix or some shit like that with motzart (couldn't come up with a better comparision).
They wouldn't remix the game, just redistribute it with Steam. So I don't see your logic there.
Vpoz_RUS on 13/5/2007 at 04:35
what i mean is i don't see what valve has to do with system shock. if anybodies going to redistributed it will be EA
User was banned by David on 14-5-2007
JossiRossi on 13/5/2007 at 05:30
Valve has been distributing other companies games for a while now, Like I think they did a big deal with Eidos rather recently. Steam is not just for Valve to distribute their own stuff anymore.
Vigil on 13/5/2007 at 11:13
This same question came up in another thread, except concerning Thief 1 and 2.
Besides EA probably not cooperating with Valve, there's another problem: Dark-engine games like TDP, T2 and SS2 are plagued with compatibility problems with newer machines. These range from broken movies, to video driver crashes, to crashes on dual-core processors, to timing problems and more. Some of these can be fixed by additions to the config-files the game ships with, but the major problems would require someone to sit down with the engine sourcecode and fix the bugs there (and likely reencode the movies). And until that happens, the games really aren't suitable for rerelease: nobody wants to dig through a FAQ to run a game they just bought supposedly new, they want it to Just Work.
Vpoz_RUS on 13/5/2007 at 13:32
Dude I don't think the problem is that the games won't work because value can fix that easily but that EA proubably doesn't want to make a business deal with value cause it wouldn't have any benfit finacially.
User was banned by David on 14-5-2007
JediKorenchkin on 13/5/2007 at 15:26
Quote Posted by Vpoz_RUS
Dude I don't think the problem is that the games won't work because value can fix that easily but that EA proubably doesn't want to make a business deal with value cause it wouldn't have any benfit finacially.
uhm, yes it would. Anyone who buys the System Shock games now is getting them used or out of a $2 bin. While that's not many people, spreading the love around at very little cost and attracting another generation of gamers
would be financially sound. Especially if the rumors are true about them working on an SS3.
Vigil on 13/5/2007 at 15:37
Quote Posted by Vpoz_RUS
Dude I don't think the problem is that the games won't work because value can fix that easily but that EA proubably doesn't want to make a business deal with value cause it wouldn't have any benfit finacially.
...and even less benefit because of the need to spend programmer hours finding, fixing and testing showstopper bugs in the engine of an 8-year-old game whose original programmers have long since departed.
However "easy" the bugs are to fix, this process still takes a fair bit of time and money and means the games can't simply be put online as they are for a quick sale: which is an added disincentive to rereleasing them on Steam.
Bjossi on 13/5/2007 at 17:08
If the source code for SShock 2 still exists somewhere, it would make a skilled programmer able to make some changes to support newer systems. The problem is that the source code will never see the daylight. :erm: