You can get forever stuck at one place in Deus Ex even if you don't die? - by oleg
ZylonBane on 17/10/2008 at 16:06
Y'know, around 30 seconds or so into the first mission, I think you would have noticed that Deus Ex is just ever so slightly different from f*cking DOOM.
Have you seriously never played an RPG in your entire life?
oleg on 17/10/2008 at 17:37
Yeah, I think I never played an RPG game before. I was playing id software games, as you can see.
catbarf on 17/10/2008 at 19:48
Guys, I jumped out of Maggie Chow's apartment and saved in midair. Why didn't the game tell me I was in an impossible-to-survive situation?
BlackCapedManX on 17/10/2008 at 23:08
Because it isn't. If you continue to fall, and make a save a few feet above the ground, then load that save, you'll survive the fall. The game doesn't save your velocity, so when you load the game you'll harmlessly fall a few feet and live.
"Leaps of Faith" I call them, they make for an interesting approach to speed running the game. Also you can jump down from the roof tops after Jock first drops you off in Paris, and go around the outside of the enclosure that you end up coming up inside of after going through the "greasel infested" underground area, you know, where those military bots are? Two interesting things to note: the devs built invisible ceilings sticking out from the enclosure walls, so you can't grenade climb your way in, way more bizarre is that if you walk around the enclosure going clockwise you'll be totally fine, but there's a certain point that if you walk the other direction through, will insta-gib you.... So for some ungodly reason, not only can you get permanantly stuck here (though you'd have to be real stupid to save here expecting to continue), but there's also a one-way wall of death, conveniently placed for unintended "self-termination."