henke on 27/2/2016 at 09:52
Does this thing have gamepad support (yet)? IIRC that wasn't gonna be in the game on release, right?
twisty on 28/2/2016 at 09:45
Quote Posted by Renzatic
...Great game, though. Hard as crap compared to the original.
Which difficulty are you playing this on? I'm finding this a bit easier than EW which I also played on the Veteran difficulty level, but unlike that one where I was in dire straights after the first 6 missions or so, I've only lost a couple of soldiers so far.
Quote Posted by faetal
Ok, so far I have put in 11 hours and am loving it so far. It's the sequel I wanted. It's enough the same and enough different.
I'm guessing through some miraculous effect of the exact combination of components in my PC, I've been spared most of the performance issue. There are some annoyances which I hope will be ironed out by a patch soon, but otherwise, I'm certain I'll be losing many an hour to this.
Yeah, this is definitely a very worthy sequel -- improved destructive environments, better combat options and graphical overhaul. Perhaps I'm still not far enough into it to form a valid opinion yet, though it feels more like XCOM 1.5 rather than a full blown follow up to the first one.
Thirith on 28/2/2016 at 11:06
Quote Posted by twisty
... though it feels more like XCOM 1.5 rather than a full blown follow up to the first one.
For the sake of comparison, what sort of sequels would you consider full blown follow-ups?
twisty on 28/2/2016 at 23:45
Well on balance I'd probably say most sequels fit that description in my experience as it is easier for me to recall games that are significantly different enough from their predecessors to those that feel more like iterations. A recent exception that come to mind is FC4, which despite containing a number of refinements and a gorgeous new setting, felt more like an expansion pack than a sequel.
But like I said, these are first impressions and I'm probably not far into it enough to draw too firm a conclusion just yet.
twisty on 1/3/2016 at 06:27
Things have definitely heated up now and getting my ass kicked on the first Dark Events missions. I really like how failing the hacking mechanic can really up the ante of the mission; definitely adds a gambling dimension to the whole affair.
faetal on 2/3/2016 at 10:35
I had the stupidest idea. How about each one of us creates a version of ourselves in the character pool, exports it and then uploads the file to a shared dropbox?
Then we could have TTLG members in our character pools.
No?
Okay then.
Malf on 8/3/2016 at 15:03
First time I got a Ranger with the Serial skill through the AWC, I thought I had the best character ever.
Then I got a Ranger with Death From Above on my current game (with the nickname "Chops").
Gave her a Wraith suit, and holy shit! She's a one-woman death machine. I think she's currently up to ~140 kills.
Luckily, I got another Ranger with Serial on this run too, so when Chops inevitably fucks up (this is XCOM2 after all), she's there to fix the mess.
Malf on 8/3/2016 at 17:00
Yeah, already using that :)
twisty on 11/3/2016 at 12:30
Quote:
XCOM 2 performance patch is now live
PC Gamer
The long-awaited XCOM 2 performance patch, which incorporates numerous fixes, balance changes, some much-needed optimizations, and the new Zip Mode gameplay option, is now live.
Zip Mode, as the name implies, will create a faster paced experience by speeding up animations and shortening some delays. The patch also fixes a problem with shadow rendering causing slowdowns, adds support for SLI and Crossfire, enables triple buffering to fix Vsync issues, and does all sort of other sexy-sounding things, like Removed MSAA options from default presets and adjusted autodetect to target 40FPS instead of 30FPS. That sounds important, right? (Seriously, it probably is.) Slow communications during online multiplayer that resulted in delays between actions, turns, and the end-game screen have also been taken care of.
The patch should install automatically, but you may need to restart Steam to make it happen. You'll also have to take a couple of extra steps if you're using any mods: Launch XCOM 2, then exit, then launch it again, to ensure it has internalized the patch to work with mods. Most mods should play nicely with the patch as-is, but Firaxis warned that some of them may need to be updated.
Firaxis also recommended that players hit up the Auto Detect Graphics Settings option, because the patch won't automatically make any changes to the graphics settings.
(
http://steamcommunity.com/games/268500/announcements/detail/843669090303101447) MORE
Hopefully some of you are still playing this mighty title.