Wolfenstein: The New Order - from the makers of Riddick: Butcher Bay & The Darkness 1 - by EvaUnit02
june gloom on 23/5/2014 at 10:04
I admit, I was a little worried this game wouldn't be great. Perhaps my fears stemmed from Bioshock Infinite being such a crushing disappointment.
At a 40gb install I was thinking this damn well BETTER be awesome.
Well... it is! Aside from the cute references to Wolfenstein 3D and old-school silliness of dual-wielding shotguns the size of chainsaws there's a genuinely fun and rewarding stealth and/or action game with a neat skill tree that lets you cater to your playstyle. There's also a very grim feel to it that doesn't feel too forced most of the time. Though it's usually interrupted by a couple of gratuitous sex scenes.
gunsmoke on 24/5/2014 at 00:28
Try dual-wielding 2 side-by-side coach guns someday. It's fun when you get bored coyote hunting...
I'm an Androidâ„¢
EvaUnit02 on 24/5/2014 at 12:12
Quote Posted by Jason Moyer
It's Zenimax, it might be $5 in a month. They're pretty aggressive about marking down their games.
So is that why we've yet to any see decent discounts on Skyrim's DLCs?
Mr. Tibbs on 25/5/2014 at 06:31
Finished it on Uber last night, it feels like something's missing.
It's pretty obvious large chucks of the game have been cut out, and as a consequence, New Order has major pacing issues. It definitely doesn't live up to Riddick and doesn't have anything as memorable as the couch scene in The Darkness. The story is poor; lengthy dull cutscenes interrupt everything, and you can't skip them. I'm completely indifferent to the characters. The load times are long, so you feel less inclined to experiment.
I hate that Bethesda forced MachineGames to shoehorn elements from Dishonored into the game. The Hound-Pits hub knock-off is dreadful, and tasks you with fetch quests like "find me some mold," and "have you see my welder?" It's awful. The stealth is overpowered - if you spam melee you're unstoppable. Rather than hiding in shadows it works on a line of sight basis like Dishonored only with poor a.i. The shooting is good, but the weapons are standard-fare and there's not enough run-and-gun moments. It's clear they want the cutting tool to be your Gravity-gun, but it's not as useful and pretty underdeveloped. However, the art is pretty awesome and I like how they handled enemy respawns, the perk and health systems.
A mixed bag for sure. The "old-school" tags are super misleading. It's not. Serious Sam 3, Hard Reset, Necrovision and Shadow Warrior did a better job capturing what 90's shooters were like. Most of the levels are either narrow corridors with a couple of optional rooms (which is fine, but it's not open) or boxy, heavily signaled battle arenas - there's little to no backtracking, and the adventure elements suck. It all feels a bit hodgepodge and lacks an identity.
There's a moment where B.J. has to use the biggest gun in world. It's pretty telling just as you're about to shoot, the game takes away control from you and shows a cutscene of him firing the gun.
Jason Moyer on 26/5/2014 at 04:27
Quote Posted by EvaUnit02
So is that why we've yet to any see decent discounts on Skyrim's DLCs?
I bought all of them for 50% off shortly after they came out. Kind of surprised the DLC and/or the Legendary edition haven't been in a 75% off sale yet, though.
Bjossi on 26/5/2014 at 05:31
Quote Posted by Mr. Tibbs
Finished it on Uber last night, it feels like something's missing.
Manual savegames?
icemann on 26/5/2014 at 06:31
Is there manual saves in standard difficulty modes? Or is this another console port inspired, no manual saving style game?
If the latter then grrr.
june gloom on 26/5/2014 at 06:52
It's definitely a checkpoint type of game, probably the one real ding I'd give it.
icemann on 26/5/2014 at 07:25
Grr then.
Though I'll stay play it.
Bjossi on 26/5/2014 at 15:07
I just don't get it, what's the incentive for that design principle? Checkpoints and manual saves can co-exist, one or the other can be ignored. I would much rather want to save on my own terms based on my own play style and handicaps, rather than having a level designer dictate it, a person who has no fucking clue about the players who are as diverse as they are numerous. I'm half expecting the next gen MS Office omitting the Save and Save As options...
Plus, manual saves are a, well, calmer way of getting past bullshit gameplay mechanics that almost all games have.
Oh well, I might check the game out if it hits the bargain bin this summer, I'm not going to blow too much money on it because chances are I will be tearing my hair out at difficult sections. Metro 2033 pissed me off to no end and I didn't even spend my own money on it.