Jeshibu on 24/12/2006 at 22:34
Quote Posted by Silkworm
IIRC the only way to hide a body in Deus Ex is to blow it up - obviously not an intended method of killing people with stealth and then getting away with it.
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Try right-clicking them again after you loot them.
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Speaking of which, even though the environments weren't designed for it, the Ai could stand some minor improvements in actually seeing whats going on around them (ie noticing when buddies are killed etc.)
They generally do, I think, but it doesn't work sometimes.
TheGreatGodPan on 24/12/2006 at 22:36
Quote Posted by Jashin
You're asking for a rewrite of the story. That's too big of a branch from the canon. It's like having Garrett abandon his fate, allow either the trickster or Kallas to succeed, AND THEN see what happens.
It wouldn't have been that hard to add an option on the last level to side with Page. Anyway, Deus Ex has RPG elements, and in any real RPG you make choices of this sort. Thief is not an RPG at all and you are not supposed to make such choices.
Quote Posted by cradle_curdled
Would have liked augs to be swappable - being locked into your initial choice kind of flew in the face of the non-linearity the designers were reaching for.
What the fuck are you talking about? Swapping augs has jack-shit to do with linearity. You still have choices, but you want to lessen the consequences of those choices, making them less meaningful.
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And on a slightly schmaltzy note, I would have liked to see JC get a love interest; or
something to act as a distraction from the big mission. The groundwork was there for those more RPGish elements.
Please no.
cradle_curdled on 24/12/2006 at 23:09
Quote Posted by TheGreatGodPan
What the fuck are you talking about? Swapping augs has jack-shit to do with linearity.
There shouldn't be a circumstance where, for instance, the player wishes they installed Aqualung rather than Environmental Resistance, and has to re-load a previous save or start over to progress as they would like. That's all I meant; don't know why you're reacting so aggressively.
TheGreatGodPan on 25/12/2006 at 00:49
Quote Posted by cradle_curdled
There shouldn't be a circumstance where, for instance, the player wishes they installed Aqualung rather than Environmental Resistance, and has to re-load a previous save or start over to progress as they would like. That's all I meant; don't know why you're reacting so aggressively.
Sometimes you do things you wish you hadn't. That means the choice had consequences. Choices without consequences are pointless. Linearity has to do with the scope of your choices, not whether you can undo them. I get upset when people misuse words because, as Orwell pointed out, poor language leads to poor thought.
Silkworm on 25/12/2006 at 23:11
oops, my memory serves me poorly, in fact you can move bodies in the original Deus EX.
D'Juhn Keep on 26/12/2006 at 12:49
Better AI does sort of leap to mind. Enemies that fire at you whilst retreating to get their friends/set off an alarm, then them working as more of a team in firefights, that kind of thing. I'd have quite liked MJ12 to have a bit more hardware at their disposal, too. Havng MJ12 troops lobbing EMP/Gas Grenades or LAMs at you would make it trickier and more fun, I think.
Being able to stay with UNATCO would be awesome and I wish it was a choice. I don't blame them in the slightest for not having it due to the amount of work it would involve, but this is just a wishlist after all ;) I could see it as having more or less the same areas as the existing story but with different or opposite objectives. Such as Paul trying to recover the Dragon's Tooth, storming Maggie's apartment with a load of Triads and you having to try to stop him, etc, etc.
ZylonBane on 27/12/2006 at 19:55
I just want a way to activate my favorite set of augs with a single key.
Ziemanskye on 27/12/2006 at 20:16
PC re-release with the PS2 style menus and subscreens (and yes, that included an Aug-set toggle).
HamburgerBoy on 1/1/2007 at 23:54
AI is the only thing that really feels aged about it to this day. Even after dozens of playthroughs I can get at least sixteen hours out of it and the graphics and sounds are still fine by my standards. However, watching the tactics of your average grunt is pretty pathetic. From staring at JC for ten seconds to the way he attempts to dodge attacks by walking back and forth a few steps it's outdated.
Of course, new missions/models/weapons/transgenics/etc would be nice as well, but that may change the plot too much.
Silkworm on 5/1/2007 at 05:45
Remove the ridiculous item limits (20 for multitools/lockpicks? 30 for Biocells?)
Why should the game punish me for doing well? They should have either made them take up a new slot in the inventory or had no limits at all