Renzatic on 5/9/2010 at 07:37
And a big fuck you for introducing me to this at 3AM. :mad:
Morgoth on 5/9/2010 at 08:02
Bleeding out slowly
Drowning
Being stuck alone in a herd of Gorillas
Volitions Advocate on 5/9/2010 at 08:09
Quote Posted by Renzatic
And a big fuck you for introducing me to this at 3AM. :mad:
Yeah no kidding! Its late and I'm up way past my bedtime. I"m on #22 now and I've watched them all back to back. I don't care that it isn't real. WTF. Salad Fingers would be creeped out.
Renzatic on 5/9/2010 at 08:25
Oh god, #22 was the worst of the bunch. I had to stop it halfway and go downstairs for a quick smoke because the tension was too much to bear.
Martin Karne on 5/9/2010 at 08:42
No technology after a major natural disaster, I.E. meteorite.
Getting stuck on mars without a way out for a whole martian year, with enough food and water supplies.
Finding under a martian rock this note "You're not supposed to be here, you're out of boundaries, do you want to make this universe simulation crash or what!".
Tonamel on 5/9/2010 at 08:53
I bear no responsibility for people who click links in a thread titled "What REALLY scares you?" in the middle of the night.
Marble Hornets hits almost all of my panic/paranoia buttons. The first time I watched it I was a complete wreck for almost a week. Even just digging up the links for that post made me jittery.
It's not the most scared I've ever been, but it's up there. (That honor goes to a 2007 "cabin in the woods" Halloween camping trip where I ended up barricading all the doors and windows in my bedroom with furniture because the people running the event made it clear they didn't consider any area or time of day safe or off-limits.)
Muzman on 5/9/2010 at 09:14
Quote Posted by Tonamel
Marble Hornets
Oh it's one of those slow burn internet spook stories, only on youtube. Awesome.
Quote:
That honor goes to a 2007 "cabin in the woods" Halloween camping trip where I ended up barricading all the doors and windows in my bedroom with furniture because the people running the event made it clear they didn't consider any area or time of day safe or off-limits.
Ok, what the hell was that? And if it's what I think it is, I've often wondered how you manage somethng like that well enough to really spook people but not so much that someone genuinely freaks out and maims or even kills somebody in "self defense".
nicked on 5/9/2010 at 14:59
The infinite vastness of space scares me sometimes. Just the thought that my life, my existence, the existence and entire history of my species, our whole planet, even our solar system, is just a tiny, irrelevant blip. If our sun exploded tomorrow, the Universe would be 99.9999999999% EXACTLY the same. That's equal parts awe-inspiring and terrifying in my book.
Tonamel on 5/9/2010 at 17:02
Quote Posted by Muzman
Ok, what the hell was that? And if it's what I think it is, I've often wondered how you manage somethng like that well enough to really spook people but not so much that someone genuinely freaks out and maims or even kills somebody in "self defense".
It was the live-event climax to an (
http://eldritcherrors.com/story/scream.php) H.P. Lovecraft themed ARG. It was actually very well run, and even though it was scary as hell, nothing dangerous ever happened. In fact, there were only two 'events' that occurred the entire weekend.
Friday Night, five of the players met at a (
http://www.flickr.com/photos/tonamel/1836770710/) townhouse in Cass, West Virginia, which is deep in the heart of the (
http://en.wikipedia.org/wiki/United_States_National_Radio_Quiet_Zone) National Radio Quiet Zone. No cell phones allowed, by law. The only phone available was a pay phone at the train station that cost something insane like $2 a minute, so right from the get-go we were feeling pretty cut off. Nothing happens Friday night, the event hasn't actually begun.
Saturday, we pack our kits and head to the (
http://www.cassrailroad.com/) train station. There, we meet two actors playing characters from the story: Bridget, who's been having psychic nightmares, and Devon, her creepy but well meaning stalker. They've come to meet with a mysterious character named Emmet, who is supposed to visit us at our cabin in the middle of the woods tonight and answer all of our many many questions. We the players are joining them as support. We take the coal-fired train to the top of the mountain, and we find two more actors playing people we've never heard of before (Dee and CJ). Apparently they're friends of Devon, and they come out here every year to meet Emmet. We all gear up, and hike a further mile or two into the woods, until we get to (
http://www.flickr.com/photos/tonamel/1835935077/in/photostream/) our cabin. We are now completely cut off. The only way back to town is the train, which won't be back until tomorrow, and because of the NRQZ, there's no means by which we can call for help if something goes wrong.
Not as unsafe as it sounds. The actor playing Devon was a wilderness/first aid expert, and CJ was one of the game's designers. They had ways to contact emergency services, but they led us to believe they didn't.Leading up to this event was a lot of talk about "The Feast" and how Emmet comes to The Feast every year to speak with those that attend. Turns out that as mysterious and creepy as they made it sound, The Feast was completely awesome. Dee and CJ had brought piles of camp food, and we all had a great time cooking it together, then having a huge family-style dinner together. In fact, all of Saturday was some of the most fun I've ever had camping. It was like we'd all known each other for years.
But we were starting to wonder where Emmet was, when he was coming, and how he was going to get to us when we're literally in the middle of nowhere. Well, Dee and CJ meet with him every year, so we ask them.
"Emmet's not a
person. He'll be visiting us in our dreams tonight. Why are you here if you didn't know that?" Oh. Well then.
Things start going downhill from here. Dee and CJ stop trusting anyone else, and start having secret conversations by themselves. Devon starts getting even more creepy-stalker, and starts treating Bridget like she's going to be some kind of messiah after the night is over, and the players are getting more and more uncomfortable. When it's finally time to go to bed, Bridget refuses to sleep anywhere but with us in the cabin. There's no more room in the cabin, so she sleeps on the floor. Devon stays in the tent you can see in the picture, and Dee and CJ stay in their own tent a little farther away.
1:30AM - Bridget starts screaming uncontrollably. We were all asleep. It's pitch black. No one has any idea what's happening. We all start screaming too.
After we'd calmed down, and everyone from the tents was in the cabin, Bridget explains how she'd been visited by Emmet, and it hadn't gone well. Emmet didn't visit anyone else, which pissed off Dee and CJ. Eventually everyone goes back to sleep. Except me, because what the hell else are they going to try and pull while I'm asleep? Turns out nothing, but my imagination is already running wild.
Sunday we make our uneasy goodbyes, and head back to Cass. At the Cass train station, we help Bridget get away from Devon, who'd gone into full creep mode. We go back to the townhouse to unwind and make sense of everything that happened during the event.
9:00PM - We're watching some terrible movie that's playing on one of the few stations we get, when we hear a man screaming for help outside. Our help. By name. We all rush outside just soon enough to see Devon get knocked unconscious and thrown in the back of an SUV, which takes off out of town.
At this point, my imagination loses all connection to common sense. They're shocking us awake in the middle of the night, staging abductions at our supposedly outside-the-event townhouse, what else are they going to do?! That, coupled with the serious lack of sleep from the night before, led to the state of mind that ended with me barricading myself in my bedroom. Nothing else happened. We all went home the next morning.
In retrospect, it was a very well designed event. Nothing actually happened to the players directly other than being startled awake at night. The terror came from being unable to do anything other than watch as creepy/scary things happened to the actors that we'd spent Saturday becoming friends with.