SlyFoxx on 16/11/2018 at 15:07
OK I'll admit it...Brother Murus. Getting through the chapel area in RTC was the most nerve wracking part of the game for me. So when I opened the door to the courtyard and saw Murus's apparition I just f---ing froze. My blood ran a few degrees colder...I could not move....a paralyzed taffer I was! I don't know how long I stayed there but it seemed forever. Then I could hear a zombie coming up from behind so I moved quickly through the door, closed it and hopped on the low ledge to right and crouched in the corner. Murus didn't move towards me or seem to take any notice so I began to calm down. Looking closer I could better make out his face and of course now he doesn't look so scary! Well we all know how the rest goes but for those few moments...yep that was as scared as I ever remember being while playing an OM save possibly a moment or two in The Cradle.
Random_Taffer on 17/11/2018 at 17:08
For me it's always been the Trickster. Just something about him that is terrifying. The scary, booming voice, maybe. I've definitely had dreams that I'm trying to hide and he's searching for me- tearing apart my house and calling out to me all the while.
downwinder on 17/11/2018 at 18:28
ohh i am also scared of the unreleased queen bug beast i saw in a thief 1 video once,she is white skinned and freaky as hell,she also spits up bug clusters,wish i had a pic to show you
user3 on 26/11/2018 at 08:21
The little girl holding Dewdrop, some FM designers changed her into something horrible and now she creeps me out.
downwinder on 26/11/2018 at 18:35
you mean lily the ghost^
and yeah i seen some brutal things fm map makers have done to innocent dewdrop,some just to spite me
Azaran on 28/11/2018 at 22:22
Quote Posted by downwinder
and yeah i seen some brutal things fm map makers have done to innocent dewdrop,some just to spite me
That might be a bit of a stretch
Squadarofl on 29/11/2018 at 10:44
Quote Posted by downwinder
you mean lily the ghost^
and yeah i seen some brutal things fm map makers have done to innocent dewdrop,some just to spite me
If it's real, serves you right :D!
Lord Buffet on 6/12/2018 at 22:40
Characters that carry glowing objects with them, like guards with lanterns or fire elementals. For a creature of the night, they might as well have an aura of deadly neurotoxin around them. Will they keep a safe distance so that you can blackjack them – or stumble right into your pool of shadows? Who knows!
Also, not om but in Chalice of Souls: With the Snow as Sole Witness (what a wild mission), there's a demonic looking statue at the end of a narrow hallway. When you pick up some loot in front of it and back away again, it suddenly rushes towards you and you get instakilled. It's kinda expected and can be prevented by a hidden button, but I always have to think of that thing when its model is used in other missions.