ProjectX on 25/2/2005 at 13:41
If you wish to keep in accordance with the will of The Builder than take note! For tresspass of these laws will cause The Builder to wreak havoc upon thy computer until thou canst take no more and thou presseth most mightily upon the reset button.
(Basically this lists the methods of crashing the editor)
1) Don't subtract a cube of the same dimensions as a previous cube directly above (so the faces meet) said cube. I'm not sure if this happens for everybody, but it sure does for me. It freezes and tells me my Grafix card (Radeon 9700 mobility - yes a laptop, which could be the cause itself) has had an aneurism.
Reply to add more to the list.
oojackapivvy on 25/2/2005 at 15:37
Again, no chance to test at the moment as none of it is installed so I'm just assuming that you have the same geometry controls available to you, but you might find it works if you make the brush at the double height, and then use the brush clipping tool - it would be interesting to know if it makes any difference anyway.
ProjectX on 25/2/2005 at 16:07
I find it easier just to copy and paste the original bursh and then move it directly above. Rebuild and voila! The use for this technique is obviously so as to have double-tiered wall-textures.
Also the extrude and all that options for the 2D Shape Editor are weird. What's up with that?
oojackapivvy on 25/2/2005 at 19:06
It's certainly good when you know in advance how you're going to want to texture, but the brush clipping tool is invaluable for splitting a brush for trim, for example :)
ProjectX on 26/2/2005 at 08:25
Yeah but you can always retexture afterwards. But I agree it's godlike for trim work.