Gray on 7/12/2021 at 01:02
I'm old. Very old. And very tired. Let's just get that out of the way first.
My lengthy question is this:
Is there a newish game that will allow me to edit and create my own levels/missions, in the way that System Shock 2 or Thief 1/2 will? I want to build stuff and create puzzles, but I have been out of touch with the general gaming world for over a decade, and I have no idea what's out there now. Can you please give me some suggestions to what game I should get? I'm sure there must be some awesome games I never heard of, that will allow you to edit them or create FMs. Please enlighten me. Thank you.
I would like something that allows me the freedom of DromEd/ShockEd, but more modern and not quite as terrible. I don't care too much about graphics, more about what level of freedom I have to create stuff.
ZylonBane on 7/12/2021 at 02:01
Minecraft.
june gloom on 7/12/2021 at 03:37
Definitely Minecraft.
henke on 7/12/2021 at 08:46
Teardown no wait I mean minecraft
henke on 7/12/2021 at 09:44
no wait I changed my mind again TEARDOWN! Part 2 just dropped.
[video=youtube;iRc_2Y2SmA8]https://www.youtube.com/watch?v=iRc_2Y2SmA8[/video]
It's basically the NEW minecraft. The hottest new indie sensation with impressive tech, made by a Swede.
Nameless Voice on 7/12/2021 at 11:36
A lot of games these days have in-game crafting that allow you to build things inside the world, if you're just looking to build something for yourself. Gathering-crafting-survival-building games are an entire genre at this point. Personally, I'd recommend Subnautica if you're looking for one of those.
But if you're looking to actually make standalone levels that other people can play... then that's a bit more awkward, because modern games tend to be a bit harder to mod, mostly because they all moved a way from BSP-based levels (e.g. terrain brushes) and towards making *everything* out of 3D models made in 3D apps. Something like the aforementioned Dark Mod uses the Doom 3 engine, one of the last major engines that heavily used BSP, so that might be worth looking into.
The Elder Scrolls or 3D Fallout games are one of the few games that still offer good modding tools, and they have a drag-and-snap editor that lets you easily build words out of prefab segments.
demagogue on 7/12/2021 at 11:48
Yes, Darkmod is great for our style of levels. Its editor (Dark Radiant) is dream to work on compared to Dromed, but it's partly made for people coming from Dromed and made for making Thief-like levels, so it's pretty intuitive.
Incidentally, we're to a point where you can make really cool levels just on the vanilla Unity or Unreal Engines, and you can get all of the assets very cheaply or for free, and tutorials for literally any type of game you could imagine, from the community and all kinds of sites that are out there.
You don't need a host game anymore. That might be better for adventure/walking sim types of games than games with slick gameplay, though.
The two games that are exciting me about modding recently are GTA V and RDR 2. They're open world and multiplayer. Like reizak is mentioning about Skyrim or Fallout 4, you can just make your own levels somewhere in the world and it can work.
I actually really like the modding capabilities of Kingdom Come Deliverance, but the mod scene is pretty dead ... And I think the reason is because it's kind of linear & doesn't have a multiplayer component, there's not much reason to come back to the game, even to try out mods. So I don't think they'll get played. I hope KC2 fixes that.
DROD is a puzzle game, but I love the puzzle levels that people make, depending on what you mean by "puzzles".
Skyrim is showing its age. I think when ES6 finally drops it's going to be the best game to mod ever.
Nameless Voice on 7/12/2021 at 12:23
Yes, I was a little hesitant to mention game engines because you need to do so many little things to actually make your own game from scratch. Things that you don't think of when using an existing game, like e.g. footstep sounds, swimming, basic AI, just as some random examples.
But they also give you complete freedom to make whatever you want.
Unreal Engine does have a BSP editor. It's not great, being as it's really old and probably a leftover from Unreal Engine 1, but it's actually still better than DromEd's. At least it allows vertex manipulation.
There's a BSP plugin for Unity. Also not meant to be great, from what I've heard, but usable enough for lower-fidelity games.