Sallow on 23/3/2019 at 06:04
Not being able to play Thief FMs for more than a half hour without getting severly bloodshot eyes is kinda a pet peeve for me. :nono:
zippyzappy on 23/3/2019 at 11:32
Yes, long lock picking times on a chest and THEN, you find nothing in the chest!
zippyzappy on 23/3/2019 at 11:35
And another thing. Exterior doors that open out into your face. All entry doors should always open to the inside.
zappenduster on 23/3/2019 at 12:26
Quote Posted by zippyzappy
And another thing. Exterior doors that open out into your face. All entry doors should always open to the inside.
In Germany we say that at least pub doors do always open to the outside, so that drunk people can easily get out. :D
And I don't like FMs which are too bright. The game is called Dark Project ... ;)
<Username> on 23/3/2019 at 13:22
Everything memorable about the original games that has since been driven into the ground by the community:
* Benny and his "wacky" exploits
* Dewdrop
* Taffer and taffin' as expletives
* Intruder painting
* Lord Bafford
* Schmidt and his insane ramblings
* etc.
fortuni on 23/3/2019 at 13:38
Quote Posted by zippyzappy
And another thing. Exterior doors that open out into your face. All entry doors should always open to the inside.
I generally agree that doors should open inwards but sometimes doors can be problematic if there are guards or other AI's patrolling on the other side of the door, and if that room is small it can interfere with the AI patrol route which may cause the AI block the door half open preventing you entering that building or room, so having the door opening outwards is an easy fix for a classic Dromers headache.
pwl on 23/3/2019 at 14:42
One of my pet peeves is the key hunt missions. Having 15 keys in your inventory sux! I know after you use a key you can drop them, but what if they fit other locks.
Also houses with nothing but tile flooring which makes sneaking a freeking chore!!!!
fortuni on 24/3/2019 at 11:40
Those sofas and chairs from the 1970's, not only are they truly ugly, they are frighteningly uncomfortable, especially once their springs start sagging in the middle :nono:
Inline Image:
https://i.imgur.com/dfK8eTw.png
SirLord Best on 25/3/2019 at 11:52
Sneaking into a guards barracks whilst they are asleep, picking a chest only to find a hammer or mace in it, get's me every time!!:D
nightshifter on 27/3/2019 at 03:45
Quote Posted by fortuni
I generally agree that doors should open inwards but sometimes doors can be problematic if there are guards or other AI's patrolling on the other side of the door, and if that room is small it can interfere with the AI patrol route which may cause the AI block the door half open preventing you entering that building or room, so having the door opening outwards is an easy fix for a classic Dromers headache.
wich way exterior doors open is also depending where you come from..
in Holland most frontdoors open inwards, backdoors go outwards.
this is also because of (Dutch?)regulations in case of fire. the firefighters mostly come in from the front and a locked door is more easily bashed in, than having to open a closed door that comes outwards. the backdoors are more easy getting out in case of panic .
but I noticed, in scandinavian countries most frontdoors go outwards...