Esme on 2/1/2014 at 01:26
Welcome to the forum meonfire, hope the new game delivers what you're looking for.
Springheel on 3/1/2014 at 15:42
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after all garrett got a mechanicial eye
The Garrett in the new game does not have a mechanical eye. It's a reboot.
Fafhrd on 4/1/2014 at 01:27
So the scar around his right eye and it's glowing have nothing to do with anything, then.
SubJeff on 4/1/2014 at 01:48
Who cares if it's mechanical or godamn hoodoo?
The only thing that matters is if it plays good.
Platinumoxicity on 4/1/2014 at 11:49
Quote Posted by Fafhrd
So the scar around his right eye and it's glowing have nothing to do with anything, then.
You know, the scar in Garrett's eye in Deadly Shadows has nothing to do with the mechanical eye either. It appeared some time between Thief 2 and TDS, way after Garrett lost his eye, and curiously only appeared into the ingame 3rd person character model. It doesn't appear in the animated cutscenes or even the pre-rendered ingame cutscenes that use the character models. The scar is just a last minute non-canon design gimmick to make Garrett more "interesting" to consumers who can't appreciate actual depth in a character, who need cheesy visuals.
New Horizon on 4/1/2014 at 14:07
Quote Posted by NuEffect
Who cares if it's mechanical or godamn hoodoo?
The only thing that matters is if it plays good.
Who cares? I imagine people who have more than a casual interest in the lore of the established world care. If you're personally not as invested as others then hurray for you, but all things being equal, your indifference toward what I or anyone else might care about isn't worth a damn to me either.
Sure, it might play extremely well but then if that's the case they could have named it anything else or had a different main character and the casual gaming audience wouldn't know the difference.
Personally, it bothers me that they're calling this game Thief when it is nothing more than another clone, except Eidos legally can name the characters whatever they want in an effort to legitimize it.
Had it been named something else, or even just set it in the Thief universe, I would have been completely behind that.
Vae on 5/1/2014 at 02:00
Quote Posted by New Horizon
Who cares? I imagine people who have more than a casual interest in the lore of the established world care. If you're personally not as invested as others then hurray for you, but all things being equal, your indifference toward what I or anyone else might care about isn't worth a damn to me either.
From a truly balanced perspective, the lore of the THIEF Universe is equally important as the gameplay design philosophy...This is because the experience of that virtual world is unique, rich, and very attractive...In fact, there are many in the community who value the opportunity of
being in that virtual universe more than the gameplay itself.
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Sure, it might play extremely well but then if that's the case they could have named it anything else or had a different main character and the casual gaming audience wouldn't know the difference.
Absolutely true...The casual gaming audience wouldn't know any difference...They did it in hopes to bolster publicity and sales by exploiting the THIEF legacy.
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Personally, it bothers me that they're calling this game Thief when it is nothing more than another clone, except Eidos legally can name the characters whatever they want in an effort to legitimize it.
It bothers me as well, my friend...In the end, the legitimacy of NuThief will be determined by the community...superficial labels and incongruent relationships will not legitimize it as a true THIEF game.
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Had it been named something else, or even just set it in the Thief universe, I would have been completely behind that.
If it was named something else, then they would have avoided the lore defiling and gameplay design comparison issues...EM wouldn't have made the mistake of putting themselves in a position where universe congruity, high-fidelity stealth, and free-form emergent gameplay are paramount.
Azaran on 5/1/2014 at 02:55
We should have made a lot more noise about the SR thing early on. A lot more noise. I wish the online media had supported us on this. If they had spread the word that SR was going to be replaced and presented it properly (i.e. bad publicity), things might have turned out for the better.
Renault on 5/1/2014 at 04:58
Wouldn't have mattered. By the time all the new Thief news came out last year, you can bet a majority of the voice and motion capture work was done already. Even if it wasn't, you can tell once EM made their choice, they weren't backing down.
FatSpy on 5/1/2014 at 05:46
I voted kinda bad, but i probably should have just gone with bad.
It's hard to be optimistic when it comes to big budget games since they need to appeal to as many people as possible and thus follow a formula to a certain degree. Honestly I'm pretty sure even on the hardest difficulty it will be too easy, and it will probably lack any gameplay depth as seen with the contextual movement and broken focus system (which is probably where all the new ideas are going into).
I doubt the upgrade system (I hear they have a bow upgrade which was a joke but got confirmed somewhere) will even be that interesting probably just better numbers and maybe if you get to the end of the tree a unique upgrade that isn't too unique at all.
Over all it's looking like another generic game being crapped out.