jstnomega on 26/7/2002 at 02:21
I've learned to enjoy getting around as much as possible by swimming. On the island due E of the map' most NW'ly island, which has the maps most N'ly 'X' just to its SE (ya got that?), in the Sheogorad region, I came across Big Head' Shack, unlocked and occupied by an unarmed/unarmored Argonian. If his common pants were in any way enchanted, I couldn't tell. His shack is crammed w/(?) enchanted/magical weapons (the shiny/sparkly kind in a blue circular cloud when inventoried). The only dialogue option was Persuasion. He was about 45/100 fr the get go, so I spent a few drakes & upped his positive perception of me to around 70 something. A few more dialogue options opened up, but nothing of any significance, & no option to Barter or Train. I thought, WTH, spent a few more gp's, upped his perception of me a little further & left his premises w/o taking anything.
Q's: What did I miss in dialoguing w/this NPC? Why is he in the game w/all these seemingly 'free for the taking' goodies? Is this some kind of test of our humanity, or what? Kill him & it's yours but you can't barter for it.
I have difficulty taking down the Argonians & Khajits, even when they attack. I'll try to paralyze them & flee rather than whack them. Doesn't always work. & I have a policy of not taking items fr occupied houses. Reminds me of the Dobermans in one of the early DOOM series & the SS2 monkeys. I still feel bad about them critters.
Daemonwings on 26/7/2002 at 03:05
Big Head the Argonian is part of a pretty weird quest received from[SPOILER]The statue of Sheogorath (?sp) found in a shrine below St. Olms (I think it's St Olms)[/SPOILER]
Once you recieve the instructions for the quest, Big Head will have topics pertaining to this quest. I'm pretty sure you can't kill Big Head if you want to complete the quest...
jstnomega on 26/7/2002 at 14:00
Daemonwings, Thx for the reply, which only further reinforces my policy of 'let them live if you can', seeing as how you may need them later.