trefoilknot on 21/12/2017 at 18:04
Neux, the two missions I listed were each over a decade old, so if you think I'm "missing the point" please re-evaluate.
My subsequent post was just a response to your pedantry. You see a list of dozens of FMs that very clearly match the spirit of the thread. One or two arguably do not (but also, arguably do). Why stir the pot with nothing to contribute?
neux on 21/12/2017 at 18:20
I think you two entries where excellent examples. But quite clearly I was responding to your subsequent post in which you argue that 1.75 year old missions fall into "Stuck With You Years After Playing Them" because the "years" can technically mean 2. That's where I think you're missing the point. How are you defending your latter arguments with your first post baffles me. You're saying "How am I missing the point if I'm not missing it in my other post". Its just logically unsound.
You say "One or Two" when we already talked about the number three. I also haven't heard any sound argument why "One or Two" arguably do match. Could you re-evaluate?
I "stir the pot" (if we must use those words, I'd say "voice a complaint"), because Thief represents a huge part of my life and I love It and cherish the community. If something bothers me, you can be sure, I'll leave an opinion.
Renault on 21/12/2017 at 18:27
Quote Posted by neux
I saw three post referring to recent missions before thread reached page two.
I feel like I'm missing something. Which post besides Corsair's mentioned recent missions? I went through the thread, but didn't see any others.
neux on 21/12/2017 at 18:29
EnYB0La, zajazd
Unna Oertdottir on 21/12/2017 at 18:35
[video=youtube;dhRUe-gz690]https://www.youtube.com/watch?v=dhRUe-gz690&list=RDF41SSqJx2tU&index=3[/video]
Renault on 21/12/2017 at 22:32
Quote Posted by neux
EnYB0La, zajazd
Pretty weak argument there, their posts don't even mention specific FMs.
SilverJackal on 21/12/2017 at 23:38
The Fan Missions I would be referring to could be two years or more.
May we please keep this on topic? No drama please! Thanks!
~SilverJackal
<Username> on 30/12/2017 at 10:03
Guardhouse 2 (T1)
It is a joy to ghost the prison and the surrounding city streets. One of the early fan missions that is on par with originals by Looking Glass. The difficulty is just perfect and the layout allows for multiple strategies of breaking in and escaping. I ghosted it at least 10 times and probably attempted a ghost run more than 50 times.
The Sun Within and The Sun Without (T2)
A Lost City mission set on an asteroid drifting in a sea of stars. If you venture to the surface outside the shattered temple ruins, fire rains from the sky. It was a unique setting when I played it and I don't think there are many mission quite like it out there.
Fables of the Penitent Thief (T2)
Features a wonderful hand-drawn art style that is very different from the usual Thief visuals. Everything is cute and a bit quirky. The gameplay is focused on simple but fun puzzles.
Koobze (T1)
This is by no means a good mission. The dimensions of most buildings are way off. The streets and corridors are very looong. Getting from point A and to B can take several minutes. Mission-critical items are hidden in tiny nooks and almost impossible to find. The readables are almost word salad. You will have no idea what is going on at first. There are Hammerites who are supposed to escort you, but the scripts are not properly set up, so they attack you instead. Koobze has so many weird and broken elements in it, I felt the mission was kinda great.
Fall Of A Chook (T1)
I think there was a scripts issue or a bug in the mission itself: When the first guard in the mission saw me, EVERYONE in the mission started ATTACKING me. I had around 15 people chasing me and no safe space to run to or mantle up to in the entire mission. I resorted to running in circles, letting them shoot each other with arrows and fireballs, and eventually taking out the remaining stragglers myself. The whole ordeal lasted several hours and I felt a tremendous sense of accomplishment when the mission completion screen finally came up.
Haddur (T2)
I nearly went insane trying to finish this multi-episode mission in one sitting with no hints. It is a magnum opus of strange. I have no idea what the story is because the readables are nothing but broken English. The mission contains one of the largest sewer mazes I have ever seen and a whole city level where you do little else than engage in sword fights. Hours of pure tedium. There were a couple of surprisingly effective jump scares as well: At one point I was exploring the darkness of a tomb when suddenly, after complete silence, a disembodied voice started talking to me. I got so startled I ripped off my headset and backed away from the computer.
uncadonego on 8/1/2018 at 23:55
I'm playing Durant right now. I like playing from time to time because even though on "Don's Style" the objective no fallen humans, there is the carpet trap that can clear the whole street for you if you get them to follow you, and the frog beast eggs don't count either. Making fun to get rid of nuisance people and it technically not be your fault.:devil:
uncadonego on 16/1/2018 at 02:13
Thought of another one. Saturio Returns Home. I go back and play that one from time to time. Sort of a classic.