Gecko on 26/4/2018 at 11:50
After a longer break the Thief 2 HD Mod v1.0 release comes closer.
This is a short preview of the Thief 2 Mission 'Trail of Blood'. All grass animations were created with a 3DS Max plugin by hand. I bought the 3DS Max plugin for a lot of money and it was a bunch of work to get this result of quality grass. The smooth wind animation fits better to the gaming atmosphere. All giant trees were replaced and it looks more realistic now. The new Thief 2 vegetation is finished to 90 % on all Thief 2 missions. More info in coming days.
[video=youtube;IrMAh8ue85A]https://www.youtube.com/watch?v=IrMAh8ue85A[/video]
Cardia on 26/4/2018 at 12:59
OMG Gecko :eek:it's impressive how realistic that grass looks, and the motion is perfect, well done!
LarryG on 26/4/2018 at 16:22
Looks really good! You'll want to fix the mist/fog particle effect on the river. With NewDark you can do much better now.
Gecko on 26/4/2018 at 18:13
Thanks.
And because of all the FPS problem questions. Here is a short video test with the exact same grass with near stable 60 FPS rate:
[video=youtube_share;woZfodNFdMw]https://youtu.be/woZfodNFdMw[/video]
@LarryG
I will try to find a better effect for the fog particle ;) Do you have a tip for me where i can find a good example?
gamophyte on 27/4/2018 at 19:36
You can disk fire the fog off the fountain too. But yeah I'm loving the grass, it makes the ground feel more... deep, but that sounds obvious.... perhaps more like craggy like you could twist and ankle. It's great.
I noticed the giant tree branch object planes are blocking light casting a horizontal shadow.
Inline Image:
https://i.imgur.com/gdMSLuN.pngI would would stop them from casting shadows, as it's less distracting than a black rectangle shadow.
I can't wait to play through again with 1.0. I'm a fan of anything that wants to involve my favorite game.
I am going to PM you some tree bark that you may want to use for more variation. The file names say from ______ so you know who to credit. They are free but I can't package and leave public link.
Gecko on 29/4/2018 at 13:51
What you see in this demo is the work of months. All was rendered with 3DS Max and with the help of a 16 core CPU. Hours and hours of rendering to get this quality. In this demo i show you eleven different types of vegetation. After the Thief 2 HD Mod is released i want to share all this stuff with all FM makers. Hopefully we will see some of this in some future FMs. I know that not all animations are perfect. But i did my best! Don't forget that we can use only 99 different frames on any animation.
[video=youtube;92_FAB1oaAA]https://www.youtube.com/watch?v=92_FAB1oaAA[/video]
PinkDot on 29/4/2018 at 14:37
Again - they look great and it's a different level of quality of assets in the Thief's world.
Even when used as static grass texture maps, they look very detailed and would enrich FMs worlds.
Do you mind give us some glimpse into the process of making them? Some screengrabs of your 3ds max scenes etc...
(on a side not, I'm happy to hear there's at least one person who uses 3ds max in this community. Makes me want to dust off my animation tools and actually finish them off one day... :) )
Gecko on 30/4/2018 at 14:46
Quote Posted by PinkDot
Again - they look great and it's a different level of quality of assets in the Thief's world.
Even when used as static grass texture maps, they look very detailed and would enrich FMs worlds.
Do you mind give us some glimpse into the process of making them? Some screengrabs of your 3ds max scenes etc...
(on a side not, I'm happy to hear there's at least one person who uses 3ds max in this community. Makes me want to dust off my animation tools and actually finish them off one day... :) )Thank you. Maybe i will make a short tutorial video about the process in 3DS Max. I've installed your animation tool a longer time ago. Excellent job! I didn't test all functions yet but really fantatsic work! :thumb:
vfig on 6/5/2018 at 06:58
Well, I took a break from working on my contest mission today to continue investigating a cut feature whose code was still in the shippping Thief II, and actually got it working! Who knows, maybe it would've shipped in Thief II Gold?
[video=youtube;pIAyFXP-6NI]https://www.youtube.com/watch?v=pIAyFXP-6NI[/video]