Purgator on 20/1/2018 at 10:30
Wonderful stuff, Phantom! That crossbow is kickass!
Phantom on 20/1/2018 at 18:18
Quote Posted by Yandros
Holy crikey, that crossbow is sweet! I love the sound effects and the particles for the different bolts.
Thanks buddy! Particles can be pretty difficult, at least to me, but it's that much sweeter when you get them to behave how you want. I'll have different bolts to replace each arrow type. I'm still deciding whether to go through the trouble of building the S&R to have those plasma bolts power electrical devices or not. :erg: Maybe something I can do with an NV script. I was thinking with S&R I could send TurnOn/Off messages within a certain radius of the explosion...not sure yet.
Quote Posted by Purgator
Wonderful stuff, Phantom! That crossbow is kickass!
Thanks a lot! I enjoy tinkering with it. :p
gamophyte on 20/1/2018 at 21:25
I've been waiting on a video of that crossbow! So awesome!
The effects are interesting. I liked the way the water shot out like a water balloon hitting a wall at 100 mph.
I'm happy to hear new guard voices too!
gamophyte on 28/1/2018 at 11:08
Enjoying making my dock shed roof wood slats look more random with diagonal slices to the planes. I also made some boards thicker.
Inline Image:
https://i.imgur.com/BI6TCGf.png
Yandros on 28/1/2018 at 18:22
Great attention to detail there!
gamophyte on 28/1/2018 at 20:25
Quote Posted by Yandros
Great attention to detail there!
Thank you! I might make one of boards broke in the middle but holding on, sagging in. Would be a good player trap [flenders and noise] muhahah.
gamophyte on 31/1/2018 at 15:39
My master 'ideas' list is pretty much done - albeit I get ideas as I go. I've posted before; it's workshopped ideas and player experiences for my FM. Most are sporadic, others heavily related to make a new immersive experience. The working title of my mission is ReImmersion. This google doc is completely aside from the story or objective flow chart, it's all those times I said to myself "ohhh that would be cool in a fan mission" or "this is what I wanted in a thief mission".
For any new FM builders that see this, I highly recommend making documents like this and the other's I mentioned above. Once you basically have the text version of your mission done, all you have to do is plop it in the world. Your mission will be so learned in your head, the architecture and scripting will be informed by it.
Each idea list is grouped in "zones" (city inside, city street, sewers, etc), so I know where this idea should apply. I made another grouping by what flavor or type of idea it is. Is it a new player interaction? Is it about ambient sounds?
Priority - Emboldened font means I really want the idea to happen.Objective - Objectives ideas to add to mission “Story Plan Out” doc.
Story - Something about the world and it's characters worth mentioning.
Gameplay - A new gameplay mechanic or player experience.
Architectural - Relating to “brush” building style or terrain features and environments.
Sound - Soundscapes, ambients, voice acting, and sound effects.
Object/item or AI type - New object or AI ideas, as well as revamping existing objects.
Inline Image:
https://i.imgur.com/YwcZpPp.png
leconbras on 31/1/2018 at 19:50
Wow, so perfectionist. My list is a messy .txt.
(
https://youtu.be/E32G9LS5ZPA)
The last thing I did was this. Here is a demo of my playground.
Zoro on 31/1/2018 at 20:26
Quote:
For any new FM builders that see this, I highly recommend making documents like this and the other's I mentioned above. Once you basically have the text version of your mission done, all you have to do is plop it in the world. Your mission will be so learned in your head, the architecture and scripting will be informed by it.
If i had to do that amount of letters myself, I'm affraid I'd get exhausted of FM making even faster than ever.
gamophyte on 31/1/2018 at 20:58
Quote Posted by leconbras
Wow, so perfectionist. My list is a messy .txt.
(
https://youtu.be/E32G9LS5ZPA)
The last thing I did was this. Here is a demo of my playground.
Ohhh the swinging sound is matched up well, really cool environment.
Quote Posted by Zoro
If i had to do that amount of letters myself, I'm afraid I'd get exhausted of FM making even faster than ever.
Yeah it could go that way for some. I personally have the ideas so immediately ready to go that typing them out wasn't anything other than fun, and some would be things I would forget if I didn't write them down. Also the more I put down, the more I had to look forward to as goals. Later after, as I'm building some areas and testing some things, I can go back and hash out the idea more.
If not an ideas list, I would def do a objective flowchart/document so you don't paint yourself into a corner.