Beleg Cúthalion on 22/8/2008 at 19:35
Now that's something! And how much do you want to do this the other way around? :sly:
Martin Karne on 22/8/2008 at 20:13
Uhm looks like Metall auf Metall, metal over metal.
The metal age hammerites were colorful, I miss them.
Beleg Cúthalion on 22/8/2008 at 20:48
There was only one Hammerite in the Metal Age. :weird: Anyway, they were white because they were supposed to wear plate armour, makes them more colourful. Unfortunately the armour actors in T3Ed are a little unsatisfying, otherwise we could be more precise in what our Hammerites look like. It's a pity TDS caters this half-baked fantasy leather things look instead of going the whole hog. That's where the first DarkMod models were very good in.
liszt17 on 22/8/2008 at 23:56
It contains custom:
-maps
-items
-enemies
-gamesys(prizes, etc...)
-difficulty
-and more mutch other:p
It is now in beta...
Inspired by old Thief(1&2)
clearing on 23/8/2008 at 02:40
That is great news!
Beleg Cúthalion on 23/8/2008 at 07:12
This reminds me of an old thread where ascottk asked what to take on as a next project (realism mod, T1&2 mod etc.), somehow all of those taken roads have been abandoned.
Liszt (like the composer?), I guess I'd be interested in those high res stained glass textures, if there are any. My own attempts to make these small DromEd pictures bigger have... well, not really failed, but aren't satisfying yet. By the way, "maps" doesn't mean that you have combined the missions which were split in two, like (
http://www.ttlg.com/forums/showthread.php?t=119304) here, does it?
liszt17 on 23/8/2008 at 10:41
Umm first of all: im not a perfect english man:eww:
The original map system (blue fog betwen any map) unhappy in not edited by I am...:(
And i doing this unassisted...and not have mutch time
Im working now on bug fixing
Judith on 15/9/2008 at 21:25
Been working on this funny skybox with normalmapped clouds and such, since I don't have too much free time lately. Filnally I got this random lightning script to work. It's not too fancy, changing the light radius rapidly - I guess I should experiment with light flickering instead...
(
http://media.putfile.com/Thief-3-normal-mapped-skybox--lightning-effect) Thief-3-normal-mapped-skybox-and-lightning-effect