STiFU on 17/11/2006 at 23:19
Hey people. I was absent some time. Is there still something going on here? :) I hope so...
ascottk on 18/11/2006 at 01:41
Quote Posted by STiFU
Hey people. I was absent some time. Is there still something going on here? :) I hope so...
I disappeared . . .
Check thieve's highway for nomad's map. It's coming together but It's still needs a lot of work.
STiFU on 18/11/2006 at 02:06
Yeah. I actually checked there already, but there were like 40 posts and considering that I am currently playing Dark Messiah, it's hard to do anything else... ;)
nomad of the pacific on 19/11/2006 at 03:08
Those really look good, Judith! :eek: Maybe someday I'll be able to texture half as well as you.
Bardic on 19/11/2006 at 06:45
Very nice textures. I'm curious what those textures look like outside of the game. Like do you have an all grass, an all dirt, and then a strip for the sides that is blended?
STiFU on 19/11/2006 at 10:08
Yeah very nice work.... I guess it's hard to align those textures correctly... :)
Ziemanskye on 19/11/2006 at 11:55
Just as a convenience, you might consider looking into a program called Genetica for texture creation - it's procedural so everything tiles nicely, and with 2.5 Pro it can do normal maps too (and if you've got v2, it's a free update)
Costs about $300 or something though, bit it's a funky little doodad.
Judith on 19/11/2006 at 12:11
Oh, it's not that hard, Nomad. I work with Gimp, these texture is comprised of 2 layers: grass, and dirt underneath it. I just used eraser on grass, only had to configure my own brush.
The rest was just a little bit of maths, because textures displayed in 1:1 proportions simply look ugly, or outdated (or I am missing something important about texture creation for T3). The floor of this room is 1024x1024, to make it look this crispy I had to make texture which is 4096x4096 and scale it down 4 times! Certainly not a good idea in the long run, I guess the editor will eventually crash, or the loading time will be ridiculously long. This is the texture created in 1:1 proportions:
(
http://img153.imageshack.us/my.php?image=t3main2006111900475729sn9.jpg)
Inline Image:
http://img153.imageshack.us/img153/5692/t3main2006111900475729sn9.th.jpg Ugly, isn't it? :) I guess the texures should be at least twice as large as the textured surface, scaled down, and then they look nice..
Oh, and this huge texture image used earlier:
(
http://download.yousendit.com/E450C9E86B98165A)