Flux on 19/5/2009 at 20:04
Very interesting mood, ShadowSneaker.:thumb:
It still baffles me that 'mysterious programmer' managed to write a renderer in 2002 that still looks very next-gen today.
clearing on 20/5/2009 at 02:46
Looks great! SS, this from The Sword mission?
ShadowSneaker on 20/5/2009 at 11:31
Thanks, guys. Yeah it's the Sword influenced mission.
I've never played a next-gen game, Flux, but I suppose the photo-realistic textures help.
clearing on 21/5/2009 at 03:47
:eek: Coooool.
d'Spair on 21/5/2009 at 21:07
I think those folks who say that T3Ed is garbage should go and eat their hats after seeing this.
Judith on 21/5/2009 at 21:28
Now that's something interesting! I like that subtle brown fog in the distance :) I only wish T3 had some less harsh mipmapping settings...
Beleg Cúthalion on 21/5/2009 at 21:34
One omni light, by the way. The rounded cobbles in (sun) light are really unlovely, don't know if that's something which can be handled with "sharper" normal maps. Anyway, just a preliminary practice for the next daytime mission.