PigLick on 11/5/2021 at 04:09
I picked up the free epic game Pine, played it few a couple of hours. Its not bad actually, kind of a breath of the wild-lite, with crafting and basic survival elements.
Thirith on 11/5/2021 at 14:06
@demagogue: I don't think I'll ever be a simhead, but every now and then I enjoy getting into a game like this for a while and then moving on again. Even just learning how to take off and land consistently in IL1946 was fun, but after some time I always gravitate back towards games that are heavier on story and characters or that are all about environments and exploring these - or, ideally, both.
Though some of the Battle of Stalingrad planes are hell to get off the runway due to... torque, is it? I tried taking off in the LaGG yesterday and just knowing how to counter the massive drift to the right with the rudder pedals requires a PhD in pedalology.
Yakoob on 12/5/2021 at 06:28
So months ago I obtained Octopus Traveler and played one story about some scholar dude (Cyrus?) that never really grabbed me. I just re-downloaded and gave it another go with a thiefy dude story and... it feels like a JRPG but I'm not enjoying it like a JRPG. I didn't know how to put my finger on it until I saw this 3 minutes dunkey video:
[video=youtube;IQkLe77Pvdk]https://www.youtube.com/watch?v=IQkLe77Pvdk[/video]
TL;DR the character stories are utterly generic and boring and the writing is... god, it's like someone who has a rough idea of what an archetype sounds like, described it to someone who never saw two humans communicate, and then that person wrote it down a week later from memory.
Octomom Travel Air just feels like there isn't a single believable line in my hour of play (srsly WHO talks like that???) and the thief character is, to put it bluntly, unlikable piece of shit. He has a "woe me" story that doesn't ravel anything and he acts like a dick to everyone because... because. I have absolutely no interest in helping him.
I mean, Garret wasn't exactly nice dude, but at least he oozed character!
I tried to like it, but Octomocto Travelavatory just feels like they took all the worst JRPG tropes and... that's it. It's just all the worst lazy JRPG in one neat package.
EDIT: at least it looks pretty, I'll give it that
Malleus on 13/5/2021 at 19:44
Started playing Assassin's Creed Black Flag. The main problem, is that the sailing, ship combat, and the whole 'Ahoy matey, let's plunder and drink rum, yarr" feeling doesn't really grab me. Game isn't bad at all though. The on foot parts are basically AC3, the real improvement is to the sailing, and I admit, there's some charm to traveling the seas and discovering locations and all, but for me the fun usually begins when I set foot somewhere.
Last session I sailed to an undiscovered location and found out that it's a Spanish plantation. The default mission in these places is finding the officer who carries the key to the storage, getting the key, and making it to the storage, which your crew loots in a cutscene. I managed to do that by stealthily taking down guards, without any alerts and without being detected. Now that was fun. So, the game is allright, but doesn't draw me in as much as AC3 did.
Thirith on 17/5/2021 at 09:59
I got back to Nier Automata and this time finished the first boss without any difficulties. Now that I can actually save the game, I've warmed to it. It's inventive and moody and the music is great, though in terms of moment-to-moment gameplay I'm not really sold, and for every striking visual idea there are a stretches that are drab and that would've been considered ugly on a PS3. Having said that, I've just arrived at the Amusement Park and I'm definitely intrigued!
Anarchic Fox on 17/5/2021 at 14:30
I found that the key to enjoying Nier: Automata was keeping the Auto-Potion ability equipped. :p
henke on 20/5/2021 at 20:47
Just started playing hex-based mountain-climbing roguelite Insurmountable today. Spent 3 hours with it, climbed the first 2 (out of 3) summits. I like climbing games, tho mostly physics-based ones like Grow Home and GIRP. This is obviously a quite different experience, less hands-on but instead focusing on planning out the best route and managing your supplies in harsh conditions. It is scratching a similar itch as other roguelite strategy games but I'm really pleased to see a game in this genre tackle a non-violent experience for once. Not because I have anything against violence, but just because it's so played out, and it's great seeing someone exploring new ground like this.
Anarchic Fox on 20/5/2021 at 22:49
Quote Posted by henke
...and it's great seeing someone exploring new ground like this.
I see what you did there. :angel:
henke on 27/5/2021 at 07:22
This thing just came out
[video=youtube;0Q0gOrpQfAk]https://www.youtube.com/watch?v=0Q0gOrpQfAk[/video]
and I've already played through it. Very Very Valet is a lovely arcade physics game that gets a lot of variety out of its premise. Kinda pricey at €25 tho, so I wouldn't necessarily recommend anyone pick it up right away. Also only out on Switch yet.
Climbed a few more mountains in Insurmountable. Not sure if I wanna recommend it. The first climb was kinda easy, if you play carefully and thoughfully, and there's not a whole lot of variety on subsequent runs. I liked it tho, and the devs are adding more Events and whatnot, so maybe wait for a sale?
henke on 30/5/2021 at 00:10
Played through Milkmaid of the Milky Way over the last few days.
[video=youtube;IzTlJshRZNQ]https://www.youtube.com/watch?v=IzTlJshRZNQ[/video]
It was in the itch BLM bundle. Adventure game, pretty nice story and aesthetic. The gameplay is very slick and streamlined, and the puzzles mostly make sense. Kinda short at ~2h, but a good time.