Thirith on 1/4/2021 at 15:59
Okay, you are right. Honestly, it's not as if I've ever really punched a ham, whether cured or cooked.
Yakoob on 1/4/2021 at 21:16
game idea note to self: a game about punching various-sized hams to create different sounds
EDIT: and if you get super lucky with your dice rolls you get - wait for it - CRITICAL HAMMAGE!!
Thirith on 1/4/2021 at 22:10
I think it should be a rhythm game: Gammon Hero.
Anarchic Fox on 2/4/2021 at 00:51
Or an action RPG, Pork Souls.
PigLick on 2/4/2021 at 03:06
a fighting game Way of the Exploding Ham.
Malf on 2/4/2021 at 06:02
Oh come on, a fighting game about punching ham, and no-one's suggested "Ham Fisted"?!
Although, with a little punctuation, you could have David Cameron's favourite game, "Ham; fisted".
Starker on 3/4/2021 at 04:50
I thought he was porking it, though?
salass00 on 3/4/2021 at 13:21
How about "Pork Romantic: Ham Fisted" as title?
smallfry on 3/4/2021 at 22:22
Wham ham thank you ma'am
Malf on 3/4/2021 at 22:57
Ham jokes aside, I've been playing Death of the Outsider again.
And I reckon that mechanically, this might be the best Dishonored game. It strips out the morality system and doesn't punish me for using the tools at my disposal, meaning that I'm much more likely to continue playing when spotted instead of immediately hammering the quickload button. Sure, there are contracts that may require a traditional ghost approach, but those conditions are limited to that particular contract, and not the whole level or indeed, playthrough.
Even though it's one of my favourite franchises of the past ten years, I feel that previous Dishonored games did themselves a disservice by giving me lots of cool toys to play with, but then punishing me for using them.
Map-wise, I don't think there's anything that comes near the level of quality of the Clockwork Mansion or Stilton's Manor. The Bank gets close, but a lot of that's to do with how cool bank jobs generally are in immersive sims.
Still, it's an incredible expansion, and story-wise, probably better than the mainline narrative.