Gryzemuis on 6/2/2021 at 12:42
Wasn't there something in Oblivion that made trashmobs scale with your level? Bosses too, maybe? So when you level up, and get better gear, the enemies all get stronger, get more health, and hit harder. There was a lot of complaining about that early in the game. I played the game a few months after release. I think I disabled that auto-scaling. Via config-file editing, or a mod. Or maybe Bethesda added a UI setting for it? I can't remember. But if I were you, I'd make sure the auto-scaling is turned off. The Elder Scroll games are great fun. But the combat itself isn't one of its strong points.
I bet someone here on TTLG knows the perfect solution for this problem.
Jason Moyer on 6/2/2021 at 14:16
I wouldn't bother just randomly going through dungeons until you've exhausted all the quests that you get from the cities and guilds and random settlements and daedric shrines and such. The questing is the highlight in Oblivion more than the spelunking is, and the few dungeons that are interesting are all places you get sent to as part of quests. There is some rewarding exploration, but it's scarce enough that I'd save it for endgame when the combat is less annoying because you've outlevelled everything.
DaBeast on 7/2/2021 at 16:11
Quote Posted by henke
I did play through the first training scenario a while back, but when I saw that there's like 4 more training scenarios it turned me off. Is it viable to just skip the training and jump straight into the game? Also does it play well in singleplayer?
The training just gives you the gist of each playable role. Captains steer the ship, mechanics weld leaks and fix machines, engineers look after the reactor and fix wiring etc.
It was most likely intended to be multiplayer, since the AI is kind of janky, having to be micromanaged for every task, I can't imagine having fun in a solo campaign.
Briareos H on 7/2/2021 at 18:35
Speaking of unfun solo campaigns in multiplayer-focused games, I lasted about 2 hours with Battlefront II SP before uninstalling. It's the first game that truly makes me feel sorry for the amount of effort that went into the art and technology, both are impeccable and representing insane amounts of work in service of low-tier aim-down-sights Battlefield-for-dummies gameplay. Oh and vehicular combat is atrocious (I hope Star Wars Squadrons, which I have yet to try, isn't any similar). I'm sure a decent FPS could be made with the assets and engine but this ain't it IMO.
Tomi on 9/2/2021 at 18:49
I finished Wolfenstein II! (The New Colossus) Thanks for that little push Malf, the latter half of the game was indeed so much better! I really enjoyed some parts of it, and in the end I think I enjoyed New Colossus about as much as The New Order. The Old Blood still remains the king though - I'm just not really into the whole sci-fi nazi thing, I suppose. Occult nazis ftw! :p
The guns in New Colossus are a bit meh, I think. I was carrying a huge arsenal of guns with me, but I just didn't find the bigger guns or the futuristic ones very fun to play with, so most of the time I stuck to the "basic" weapons. I felt that even they are lacking a bit of punch. The stealth is actually surprisingly good - it's very basic, but I like how unforgiving it is without being unfair. When your cover is blown, the enemies don't just go "oh well, it was probably just rats" after thirty seconds and forget that anything ever happened. They'll keep looking for you until they and their friends are dead. I kind of wish that more games were like this - perhaps one day we'll see a proper stealth game where the failure of stealth doesn't result in boring gameplay or quickload.
I didn't really like the gadgets that BJ gets about half-way through the game. The sneaky one that allows you to crawl through narrow tunnels and pipes was okay, the two others weren't. "Battle walkers" or whatever was just annoying, but the game was almost over when I got my hands (or feet) on it. The story changed from the initial cringefest into a decent revenge story; that big plot twist was honestly quite awesome, whereas the very ending was a tiny bit disappointing. I kinda liked the commando missions where you assassinate all these nazi generals, but after finishing the main story, I don't really have the motivation to go back to them anymore for some reason. I'm a little tempted to play the game on "I am death incarnate!" (the toughest difficulty level) though.
Starker on 11/2/2021 at 09:55
Quote Posted by Tomi
The stealth is actually surprisingly good - it's very basic, but I like how unforgiving it is without being unfair. When your cover is blown, the enemies don't just go "oh well, it was probably just rats" after thirty seconds and forget that anything ever happened. They'll keep looking for you until they and their friends are dead. I kind of wish that more games were like this - perhaps one day we'll see a
proper stealth game where the failure of stealth doesn't result in boring gameplay or quickload.
You'd think that a
proper stealth game would be primarily stealth focused -- that the goal is to get back to stealth as quickly as possible, not switch to a different type of gameplay. And if anything, I'd say these games are very underrepresented and that games where stealth is optional and you just switch to being a murdermachine when your cover is blown are much more typical. Dishonored, Metal Gear, Deus Ex, etc...
WingedKagouti on 11/2/2021 at 10:19
Quote Posted by Tomi
I kind of wish that more games were like this - perhaps one day we'll see a
proper stealth game where the failure of stealth doesn't result in boring gameplay or quickload.
And what do you think really should happen? And why would you expect your solution (if implemented in a "proper" stealth game) would not be the equivalent of either a game over/reload or "hide until the guards calm down" situation?
froghawk on 11/2/2021 at 12:54
Yeah, I HATED that about Wolf 2. It was infuriating.
Malleus on 11/2/2021 at 22:01
I spent the last two months playing
Code Vein. I did one playthrough a year ago, but there were endings I haven't seen, so decided to come back. While I was at it, I got all the achievements too. This involved some farming, but it was the better kind, where you get guaranteed drops every run. I remember in some Dark Souls games, it could happen that you do five runs and not get a single drop. Now that is soul destroying. None of that here, luckily. In one of the playthroughs, I decided to solo all the bosses. For those who don't know, in this game, you get an AI companion by default, and the game seems to be balanced around that, so doing a solo playthrough is a bit of a challenge run. But I managed to do it, and even managed to beat the DLC bosses like this. I recorded these, if anyone cares, though IIRC I'm still the only one on this forum who played this game, apart from... Starker, I think? Anyway, here are the videos:
(
https://www.youtube.com/playlist?list=PLBGh2C3zSfk5ITr8-h3u2ujveANHAEG76)
For those who just want a glance, the Hunter/Claw/Throat and the Hellfire Knight videos are probably the most representative. Anyway, even though I got all achievements, I still feel like playing this. The plan was to go to NG+, which is a way bigger jump in difficulty than in the Souls games, but
Nioh 2 just came out, so I put CV on hold.
Starker on 11/2/2021 at 22:46
I have mixed feelings about this game. I didn't hate it, but it did feel kind of like a bootleg Dark Souls, but the good kind that's basically close enough where it counts. It's as if I only like it because it's Anime Dark Souls.