Thirith on 10/1/2023 at 13:51
Quote Posted by Sulphur
Speaking of tombs, if you can co-op those with someone, I'd recommend it. Slight Lara Croft and the Guardian of Light vibes there when you have a buddy, which was rather nice.
Thanks, I wasn't aware of this at all! If I ever read about it, I must've forgotten it entirely - which, considering the last couple of years, isn't altogether surprising.
PigLick on 10/1/2023 at 14:18
heads up on Sports Story, its kinda shit. Patch aside it doesnt change the gameplay which is really just boring, the sports arent fleshed out and it all feels unfinished and disappointing. What a shame.
Aja on 10/1/2023 at 22:45
I got kind of a bad vibe from it in hour or so that I played it; not just bugs, but a confusing UI, unclear objectives, and unfocused writing. It felt like an early-access game. Maybe the dev will polish it over time. Im gonna hold off on it for now.
Anarchic Fox on 11/1/2023 at 15:46
I've accumulated quite a list.
Hero of the Kingdom: Lost Tales 2: A soothing minimalistic RPG with a dash of hidden object hunting. You'd probably need mental quirks like mine to enjoy it, since everything has been stripped out except gathering/trading/expending resources.
Turnip Boy Commits Tax Evasion: A mediocre Zelda-style game that relies on its charm and humor, which I found lacking except for the fun running gag of document destruction.
Creeper World 4: Two thirds through, the game has repeated its predecessors' mistake of introducing a new enemy that can only be hurt by one building that can only hurt its one enemy. Then it did so again. "RTS versus sinister fluid dynamics" remains a solid concept, stop diluting it.
Xenoblade Chronicles: Having a JRPG in the background satisfies some deep emotional urge in me. I suppose it tricks my subconscious into feeling that I am growing steadily stronger. XC has fantastic world design and worldbuilding, taking place on the body of a defeated titan. The dialogue is subpar though, and the combat perhaps a bit too automated.
Pitcher and the Whale: A free Ludum Dare game about a fox trying to save a stranded whale by tossing water on him. In addition to platforming with the fox, you manage a bucket that bounces around like crazy, breaks rocks and stuns enemies. It took about ten minutes to finish, but those ten minutes were a joy.
Hardspace: Shipbreaker: I have an issue with dropped inputs which neither troubleshooting nor a new gamepad could resolve. Oh well, I had been on quite a long winning streak with Steam's Linux support. I'll play it on the PS5 when I finally buy one of those two or three years from now.
Tactical Nexus: The engine is dated and the pricing is silly, but otherwise this game, a set of optimization puzzles in the guise of an RPG, is fantastic. Doing well in these puzzles gives you permanent rewards on a metagame level, allowing you to choose various boosts on previous levels, thereby turning them into slightly different puzzles. I reinstalled this game after a long absence, and upon reviewing one of the levels I glimpsed an immense lattice inside my mind, a lattice that represented two months of obsessive play. I shut the game down in fear.
Now I'm playing Rain World.
Malf on 11/1/2023 at 16:03
While Witcher 3 and Dwarf Fortress are still occupying my time on my home PC, I am currently calling henke all manner of names while playing Stilt Fella on the Deck.
For the most part, the game works fantastically (infuriatingly) on Deck, but the audio does seem to struggle when waking the Deck up. I've had double-speed soundtracks and regular audio glitches when playing after suspending / waking the Deck. But having used it as my main OS for gaming for a while now, I know Linux can be a bit... interesting when it comes to audio.
Otherwise, the game plays fine and is incredibly stable, and the time flies by as I dream up new insults for henke while commuting.
henke, you're a very bad man.
Aja on 11/1/2023 at 16:11
Quote Posted by Anarchic Fox
I'm glad to hear it! Disco Elysium really is something special. It has flaws, severe flaws, but I devoutly hope other developers realize that RPGs don't have to be built around combat.
I'd love to discuss its flaws once I've finished it, but for now I don't want to prejudice my outcome. I'm on the fourth day, I think, and the only things that have bothered me so far are a somewhat clunky navigation/interaction system (is there any adventure game that doesn't have that?) and that the writing occasionally veers too far into Twitterverse territory. But it's also made me laugh out loud on more than on occasion, and overall the prose is rich and characterful.
henke on 11/1/2023 at 17:31
Quote Posted by Malf
While Witcher 3 and Dwarf Fortress are still occupying my time on my home PC, I am currently calling henke all manner of names while playing Stilt Fella on the Deck.
For the most part, the game works fantastically (infuriatingly) on Deck, but the audio does seem to struggle when waking the Deck up. I've had double-speed soundtracks and regular audio glitches when playing after suspending / waking the Deck. But having used it as my main OS for gaming for a while now, I know Linux can be a bit... interesting when it comes to audio.
Otherwise, the game plays fine and is incredibly stable, and the time flies by as I dream up new insults for henke while commuting.
henke, you're a
very bad man.
Another satisfied customer!
Thanks for the Steam Deck report, hadn't heard about the audio issues before. Unlikely that I'll get around to fixing it tho, unless I get a Steam Deck at some point. :erg:
Anarchic Fox on 11/1/2023 at 18:45
Quote Posted by Aja
I'd love to discuss its flaws once I've finished it, but for now I don't want to prejudice my outcome.
Smart; I took the same approach. There's a Disco Elysium thread too if you want to give your concluding impressions there.
WingedKagouti on 11/1/2023 at 19:44
Finished Horizon Zero Dawn (including the Frozen Wilds DLC), it was neat seeing how they managed to make the dialogue incorporate how far you'd progressed in the DLC and main campaign. Since I beat the DLC before learning certain things in the main campaign, certain story dialogues reflected this with Aloy being left to wonder what some things meant in the DLC, but also acknowledging those things later during the main story when she learned new facts. Started a NG+ where I want to leave the DLC until after those things are learned to experience the differences.