Malf on 7/12/2022 at 16:21
Dwarf Fortress finally released on Steam yesterday, so I've been playing it most of today.
It looks great, but there's annoying input lag on directional input that gets really tiring after a while. Of course, that might be down to me playing on Linux, as the Linux version isn't done yet, so I'd be interested in hearing what other say.
I'd also forgotten how many quality-of-life features DF is missing, especially when compared to its many imitators. The biggest one is probably the absence of any type of clone tool, so instead of being able to say, place multiple beds at once, I have to issue the whole command chain for each and every bed.
But still, it's DF, and DF does things that none of its clones have ever managed.
Everything else relies on a tech tree to represent progress, the end result of which being every device is made by the developers and then dished out to the player. There's no inventiveness on the player's behalf.
Oxygen Not Included comes close, but even there, you can't create the astonishing machines you can in DF, thanks to its deep physics simulation.
Minecart shotguns, aquifer power generators, waterfall happiness generators, obsidian factories, flood traps, pitfalls, giant cave spider silk farms, baby drowners and suicide chambers, the list goes on, and the limit is your imagination.
demagogue on 8/12/2022 at 04:39
The closest game I've seen to get to the procedural openness of Dwarf Fortress is Caves of Qud, which is also one of my favorite games of the last half decade. It's not quite as open ended in the sense that it's still at its heart a roguelike RPG where you're on an adventure through procedurally created dungeons in this world, but in terms of what you can craft and do and the challenges you face, the systems involved are about as complex. It also has much bettern QOL than Dwarf Fortress in terms of making a good experience for the player, and you have a really broad goal to chase after.
Pyrian on 8/12/2022 at 05:11
Quote Posted by demagogue
...much bettern QOL than Dwarf Fortress...
That's a bar you can only get under on purpose, lol.
Anarchic Fox on 8/12/2022 at 21:59
Quote Posted by demagogue
The closest game I've seen to get to the procedural openness of Dwarf Fortress is
Caves of Qud, which is also one of my favorite games of the last half decade. It's not quite as open ended in the sense that it's still at its heart a roguelike RPG where you're on an adventure through procedurally created dungeons in this world, but in terms of what you can craft and do and the challenges you face, the systems involved are about as complex. It also has much bettern QOL than Dwarf Fortress in terms of making a good experience for the player, and you have a really broad goal to chase after.
Caves of Qud! That's my favorite roguelike. The worldbuilding is superb, supported with numerous tiny details like water being a currency, and the depth of interaction of its system surpasses Nethack's. None of my characters have survived to the lategame yet, sadly.
henke on 13/12/2022 at 18:44
Elden Ring - after giving up on it 80 hours in, I've now returned to the Crumbling Fazulah (or whatever) and getting my ass kicked by Maliketh. Got my ass kicked so much I decided to just give up and go roaming the world, finishing off bosses I'd passed earlier, leveling up. The sheer amount of content in this does a lot to make sure you never feel stuck on a certain boss like you might on some other Souls games.
Portal - replayed this for maybe the 5th or 6th time, with the RTX upgrade this time! Looks pretty! Still a brilliant game.
Star Drift Evolution - this is a really nice n cheap art of rally-like. Not much to look at, but the drifting feels incredibly satisfying.
Amid Evil - yeah, it's nice, but I'm more and more coming to the realization that I don't enjoy hyper fast boomer shooters.
More Dakar Desert Rally - Vroom vroom! Look at my fast car!
[video=youtube;dBtABk1xTSA]https://www.youtube.com/watch?v=dBtABk1xTSA[/video]
Jason Moyer on 14/12/2022 at 06:17
That game looks awesome, i may have to snag it when it's discounted.
henke on 14/12/2022 at 11:30
You might dig it! The challenge being as much about navigation as it is about handling your vehicle certainly makes it feel different from other rally games I've played.
Thirith on 19/12/2022 at 09:16
Done with Spider-Man: Miles Morales, which is a fun, smaller open-world slice that is very enjoyable if you like (or don't mind) the Marvel template and you want something enjoyable but not too deep. The combat is enjoyable and fits Spider-Man as much as the Arkham series' combat fits Batman. It's also nice how you can approach most fights as a stealth puzzle to begin with but switch to all-out combat whenever you feel like it. The design of the various skills and upgrades adds to the fun, so there's a surprising range of combat styles you can go for in the end.
The game won't convince anyone who's truly tired of open-world games of this ilk, or of Marvel, but if you like these games as long as they don't turn into an 80+ hour slog, Insomniac Games knows how to make them enjoyable.