Renzatic on 26/4/2014 at 18:59
Quote Posted by nicked
The awnings are excellent! And overall a good amount of detail without losing the simplicity of the building.
I would probably add some purple tones and significantly lower the saturation of the night time version though.
That night shot was me goofing around cuz I wanted to see what it'd look like with glowing windows. All it is is a blue layer set to linear burn. If I really wanted to give it a proper night treatment, I'd do all the colors by hand.
Since you mentioned purple tones, one of the things I want to figure out is how some people can use almost inverted colors for shadowed sections. I like the style of it, but I haven't given it enough time to figure out how they choose the colors to do it yet.
(
https://dl.dropboxusercontent.com/u/3018396/big1.gif) You see it quite a bit in this shot here. Specifically on the rocks.
Quote Posted by Piglick
Renz those look great, but are you actually making a game out of em?
I'd love to, but...not yet. I need to get a lot better at it before I even start about making a pixel art game.
Yakoob on 29/4/2014 at 07:54
After a day of debugging and re-coding, my game finally works properly as a standalone Unity build! Alpha testing is still some time off, but at least I know I can properly distribute and test now :D
also, here's a little TTLG exclusive WIP sneaky-peaky at the result of the past week, right around 23hrs sunk in:
Inline Image:
http://unboundcreations.com/images/karaski/devblog/karas56_newlevelcomingtolife.jpg(also I just realized - 23hrs, jesus, that didn't even occur to me until now. I'm officially above part-time on this project :0 better fucking sell lol)
Renzatic on 29/4/2014 at 08:09
Quote Posted by Yakoob
(also I just realized - 23hrs, jesus, that didn't even occur to me until now. I'm officially above part-time on this project :0 better fucking sell lol)
I'll buy it. :D
And Nicked, thanks for the tutorial. It's helping a good bit.
PigLick on 29/4/2014 at 13:12
I'll play test it ;) Keep it up koobz this game looks like it has real potential.
henke on 13/5/2014 at 05:26
Nice doodad shelf!
Yakoob on 13/5/2014 at 06:25
Haha nice! Are you making a game out of this or just having fun?