PigLick on 25/1/2014 at 06:06
haha you should make that a feature!
faetal on 25/1/2014 at 12:47
Quote Posted by Ulukai
Yakoob, if I'm happy enough with the game it'll be paid for. After all, if people are making money from shite like Candy Crush.. but hey, I'm making this game because it's a game I want to play. I wouldn't be doing it otherwise.
Sell if for $1 or something. If it's good, word of mouth will keep the money trickling in. I'd buy it, just because I like dungeon stuff and £0.60 isn't much risk.
PigLick on 25/1/2014 at 15:26
hell i would buy it for a fiver just because its Ulukai
Renzatic on 25/1/2014 at 15:56
Same here. Throw the game my way, and I'll throw a ton of cash back at you.
faetal on 25/1/2014 at 16:58
Quote Posted by PigLick
hell i would buy it for a fiver just because its Ulukai
Me too, but I was presenting Joe Public's eye view :)
PigLick on 25/1/2014 at 17:16
caveat - if the game is shit, i expect a full refund!
Yakoob on 29/1/2014 at 07:12
I'm not really into roguelikes but might still get it to support a fellow dev.
On my end, I am starting to (
http://koobazaur.com/whats-next-info-new-game-learning-unity-dev-fail-video/) reveal more info about my game for those who are curious :) just initial hopes, so no promises yet.
And today, I got my doors swinging both ways, as well a usable picklock that... picks locks. YAY :D
faetal on 29/1/2014 at 11:50
Why pick a lock when you can drop-kick the door out of its frame?
Yakoob on 30/1/2014 at 05:51
Quote Posted by faetal
Why pick a lock when you can drop-kick the door out of its frame?
....
I quit, you're my next game's lead designer :D
(note to self: need a door-drop-kick achievement)
PigLick on 30/1/2014 at 06:05
Quote Posted by PigLick
haha you should make that a feature!
err in before faetal?
no one ever pays attention to me :(