Briareos H on 8/3/2011 at 07:07
@Renzatic
To me the proportions look fine, nice work. However you're attaching the ribs incorrectly to the vertebrae. They should not stem from the transverse process (the "spikes") but from the back of the vertebra body. Refer to (
http://en.wikipedia.org/wiki/File:Gray313.png) this, (
http://en.wikipedia.org/wiki/File:Gray90.png) this and (
http://en.wikipedia.org/wiki/Tubercle_(rib)) this.
You can also refer to (
http://bodybrowser.googlelabs.com/body.html#ui=0,0&opa=s:0,m:0,sk:1,c:1,o:0,ci:0,n:0&sel=&lab=&nav=-4.64,116.14,89.31) Google's Body Browser for an interactive 3D model and checking out your proportions (webgl enabled browsers only).
Renzatic on 8/3/2011 at 07:28
Ahh! Okay. That makes alot more sense. I could never tell exactly how the ribs connected to the spine. All the pictures I've seen show a socket on the side of the transverse process, so I made a semi uneducated guess and put them there.
Kinda weird that they'd be somewhat freefloating, though. Everything else I've made thus far, at least on the spine and pelvis, seems to have one cup or extrusion meant to fit into another elsewhere. Oh well. It's easy to fix.
You are a king among men. Amazing that after all the google searching I've done, I never came across this site.
You have no idea how much this is going to help me out. Thanks. :D
Renzatic on 10/3/2011 at 08:11
Thanks to Briareos and his very convenient link, I was finally able to finish up the rib cage.
(
https://dl.dropbox.com/u/3018396/Skeleton.jpg) The final results.
My only concern is the cartilage, and how it has to arch upwards so far to meet with the sternum. Most of the pics and models I've seen show it arching only slightly higher than the corresponding rib...which means I'll probably have to redo the sternum at some point.
Other than that, it's pretty alright. Next up: other bones.
Briareos H on 10/3/2011 at 10:08
You're welcome :)
It looks great, and I wouldn't worry too much about the cartilage. I guess the whole thoracic area varies greatly between individuals and the way you made it looks rather plausible.
Eldron on 10/3/2011 at 18:25
Quote Posted by icemann
Second that
I intend to bring it out in a "half price in development" style thing, at the point when the gameplay that is in is enough to sell it on its own.
demagogue on 13/3/2011 at 18:56
Hey do any of you guys know
Magic The Gathering pretty well and willing to play-test my Vassal module?
I just want to see how it plays and the UI for someone that knows the game pretty well.
You'd need to install the latest Vassal Engine: (
http://www.vassalengine.org/download.php)
And have to figure out how to distribute it. The module is 240M because of all the cards.
Anyway PM me if anyone is interested.
gunsmoke on 14/3/2011 at 01:43
Quote Posted by demagogue
And have to figure out how to distribute it. The module is 240M because of all the cards.
Well, that is an easy one...you can upload and distro up to 1024 Megabytes @ (
www.megaupload.com)
I think you can even do ~ 224 Megs without even registering. Just use WinRAR or 7.Zip and compress the Hell out of it or just use the program to split it into 2, 120 Meg files.
kleman12 on 14/3/2011 at 06:02
Right now I’m making chocolate cake.
PigLick on 14/3/2011 at 07:20
Well done on 2 excellent posts!
Volitions Advocate on 14/3/2011 at 12:16
This doesn't really count as videogame stuff. But I had to do this for an assignment for one of my classes. I work every day this week so I had to stay up all night to finish it. I just got done.
Lemme know what you think.
The video isn't me, its my friend playing with his new camera.
(
http://www.youtube.com/watch?v=8OlZtZT-3M4)