nicked on 25/2/2021 at 08:01
I love the halftone effect you've got going on. I'd love to see a comic-book style game that used that kind of proper halftone shader for all the colours.
henke on 25/2/2021 at 08:20
Dang, Renz, thanks for the new wallpaper! :thumb: Tho if you wanted to whip up a 2560x1440 version that'd be even more appreciated. :cheeky:
Renzatic on 25/2/2021 at 14:14
I made the colors a little more bold, and I had to disguise the fact that there isn't all that much beyond the frame of the image, but here's your 1440p wallpaper!
[ATTACH=CONFIG]2594[/ATTACH]
Quote Posted by nicked
I love the halftone effect you've got going on. I'd love to see a comic-book style game that used that kind of proper halftone shader for all the colours.
I've seen some Unity shaders that pull off some fairly decent halftoning, but the problem is that you have to hand tailor the effect per scene to get it finely detailed like that. If you apply it, and hope for the best, you either get too much, or not enough.
edit: That wallpaper sucked. Uploaded a better one without any color banding in it.
Pyrian on 4/3/2021 at 18:40
Dammit, Unity. :mad:
Today after almost a week of banging my head on this, I learned that in a ContactPoint2D, "otherRigidbody" is the rigidbody of the collider you're getting the information from and "rigidbody" is the rigidbody of the other collider it's actually colliding with.
I thought I was comparing the velocity of my vehicle to the road (er Cherub to Cloud) but I was actually comparing the relative velocity of my torso to my wheels! :p
Anyway, I got it working:
Inline Image:
https://i.imgur.com/j84lRL8.gifTurn around, bright eyes.
henke on 5/3/2021 at 12:05
The way the clouds move around under your weight is very satisfying.
Yakoob on 11/3/2021 at 22:00
We just announced the release date for Rain on Your Parade - April 15th, coming to PC, Nintendo Switch and Xbox!
New trailer to celebrate:
[video=youtube;ZIQsmC6At1I]https://www.youtube.com/watch?v=ZIQsmC6At1I[/video]
Pyrian on 11/3/2021 at 22:49
That's a pretty awesome trailer, ngl.
Yakoob on 12/3/2021 at 01:33
Thanks, it's the one I didn't edit myself ;D
Pyrian on 12/3/2021 at 04:14
Good job delegating! ...In truth, it's perhaps the most important skill...