Yakoob on 19/9/2019 at 15:58
Quote Posted by Sulphur
Companies generally make their policies look employee-forward while fucking employees over in unexpected ways.
Not so much warehouse work, where it's a straight up race to the bottom from everything I've read. The workers get exact time measurements to for their next delivery and get docked if they miss it, many skip lunch/restroom breaks to make up for it, there are points incentives and mini-games to compete with others... the basically made a (horrible) game out of working at a warehouse, so I made a game out of that game.
Sulphur on 19/9/2019 at 16:30
They're not mutually exclusive. Warehouse workers (indeed, any entry-level job at most companies) bear the brunt of inhuman work conditions while also being fed company rhetoric and 'we value you' principles that extend all the way to middle/upper management while they're being fucked over.
Part of what makes these jobs attractive to bright-eyed applicants is the potential of where you can go with a big company (apart from, of course, how much you get paid) and the advertising spin that the entry-level interview process + onboarding on day zero give them. Things like company values, principles, internal movement opportunities and statistics. What none of these mention is the multiple glass ceilings they need to push through before they can actually go anywhere (that's usually in the policy fine print on the company's intranet, which you can get access to after you sign the contract). Amazon's own (
https://whartonmagazine.com/blogs/learn-from-amazons-leadership-principles/) principles use a lot of English to spin some incredibly draconian policies as a pursuit of excellence, and that's before you get to see its actual work culture.
Sell them the future, and they'll buy it - in other words, the carrot's got to be large enough; it's only afterwards that you realise that the carrot's actually made of wood, and it's being used to beat the living shit out of you anyway.
Nameless Voice on 23/9/2019 at 18:08
Terrorist clouds win!
henke on 18/10/2019 at 10:50
Cool! :D
I liked the version you posted earlier, hope this gets it some more attention.
Renzatic on 21/10/2019 at 00:46
Those? Those are some swank ass pipes, man.
Yakoob on 22/10/2019 at 17:31
Can you please make a reboot of pipemania?
demagogue on 23/10/2019 at 07:00
You could make a new version of JIS's Amida, to take an FM example, a little pipe platformer for Thief2.