Yakoob on 23/5/2016 at 21:06
Yep but I should really switch to a proper js ide, lack of accurate intellisense and basic error hilighting is starting to really grind on me...
Nameless Voice on 3/6/2016 at 10:27
You're standing right next to the thing you're thinking about, foolish minion. Go pick it up!
faetal on 3/6/2016 at 10:37
Quote Posted by Yakoob
Yep but I should really switch to a proper js ide, lack of accurate intellisense and basic error hilighting is starting to really grind on me...
Visual studio is free, no?
Yakoob on 3/6/2016 at 16:58
Yea the new Community edition is free, it's bundled with Unity now (replacing the godawful MonoDevelop). Mostly I just been lazy about setting it up or installing an IDE and making my life harder cause I'm dumb like that :p
Plus, I dont have time to set up a new IDE - my minions are being attacked D:
Inline Image:
http://unboundcreations.com/images/experiments/gather-07-animal-chase.jpg
Thirith on 28/6/2016 at 18:50
Looking nice! Are you going for a less story-focuses approach with this one?
Yakoob on 28/6/2016 at 23:39
yep, taking a break from story heavy games for something almost entirely gameplay/mechanics based. There is an underlying narrative or experience that is guiding me but none of it is communicated to the player (at least not directly).
Same with the previous (
http://gamejolt.com/games/craven/143652#) Craven