What are the SGSSAA codes for Nvidia Profile Inspector for Thief 1/2? - by Svperstar
Svperstar on 18/5/2023 at 22:04
So I finished Deadly Shadows earlier this week and got the SGSSAA code from the master spreadsheet:
(
https://docs.google.com/spreadsheets/u/0/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/pub?output=html)
Worked great. I know years and years ago I got it working in Thief and Thief 2 for fan missions, I really wish I made a note of it because its not on the officially list.
I can't get any AA forced in Thief 2 actually, haven't tried forcing Ambient Occlusion, not sure how well that would work in such an old engine.
ZylonBane on 19/5/2023 at 16:58
You shouldn't have to do anything to force Thief 2 to use AA. It should be anti-aliased by default.
I guess you could check in cam_ext.cfg to make sure multisampletype hasn't been set to a nonstandard value.
Svperstar on 16/1/2024 at 06:37
Quote Posted by ZylonBane
You shouldn't have to do anything to force Thief 2 to use AA. It should be anti-aliased by default.
I guess you could check in cam_ext.cfg to make sure multisampletype hasn't been set to a nonstandard value.
Very late reply but I have been busy ;)
As the thread title stated I wasn't asking about "normal" AA. I was specifically asking about SGSSAA which is an extremely high quality version of AA that only works on DX9 and below games. I managed to figure out a way to force it on in Deadly Shadows but not Thief 1 and 2.