Water Contest-What Lies Below Sept. 22/06 - by suewan
Cardia on 29/1/2015 at 21:34
Can anyone tell me what changes between the difficult modes?
Yandros on 30/1/2015 at 00:39
Not a lot, mostly just number of enemy AI and perhaps gear found in the mission. All the areas and goals are still accessible on all difficulties.
Cardia on 30/1/2015 at 08:01
Quote Posted by Yandros
Not a lot, mostly just number of enemy AI and perhaps gear found in the mission. All the areas and goals are still accessible on all difficulties.
Thank you Russ, i will replay this on on "Expert"
FKenFord on 23/3/2015 at 20:52
I've found the glyph seal "control" (the glyphs in a circle above the glyph "gate").
However, I don't seem to be able to frob them? Or, rather, when I do, nothing seems to happen.
Anyone have any ideas why this would be?
Thanks
FKenFord on 24/3/2015 at 04:22
Thanks for the quick reply. You are correct about my playing the original... which is great! Now I *really* can't wait to try the ND version ;-)
Chiron on 9/6/2015 at 11:46
I've played this FM before, and now I am stuck at the same point as I was before.
How do I enter the Drain Control in Sector 13?
[spoiler]
I already opened the ceiling hatch.
All the hints mention another glyph in one of the small rooms that are on the same side
of the map as the Drain Control room. (The one where you found a key in a barrel/ a crossover station journal, and
the one on the other side of the bars where an aparition appeared.
Where is that damn glyph?
[/spoiler]
Yandros on 9/6/2015 at 12:42
The other glyph is on the wall to your right just as you enter Sector 13 from Sector 12. Frobbing that glyph opens a small Keeper room which leads to that ceiling hatch. Also, you should be playing the NewDark updated version of this mission if you're not already - I made the glyphs a bit easier to spot. It's also possible the glyph is not visible when playing the old release under NewDark.
Chiron on 9/6/2015 at 13:12
Quote Posted by Yandros
The other glyph is on the wall to your right just as you enter Sector 13 from Sector 12. Frobbing that glyph opens a small Keeper room which leads to that ceiling hatch. Also, you should be playing the NewDark updated version of this mission if you're not already - I made the glyphs a bit easier to spot. It's also possible the glyph is not visible when playing the old release under NewDark.
Thanks. I've ran past that glyph like a hundred times.
And yes, I am playing the New Dark version.
Imo what lies below is still one of the best FMs ever made :thumb:
Yandros on 9/6/2015 at 13:36
Danke!