Starker on 16/6/2019 at 07:58
And it's only a little less than a year away from launch. Hope it doesn't pull a VTMB and launch in that state.
EvaUnit02 on 16/6/2019 at 08:15
Quote Posted by Jason Moyer
It's a shame a socially inept young white vaguely racist/misogynist dude can't play a videogame anymore without this inclusivity nonsense shoved down his throat. Christ, this game is probably going to try to humanize Nosferatu, ffs.
Okay, now try to argue a point without character smearing and ad hominem.
There's a difference between using political under-currents to tell a story or delivering different sides of an argument and letting the player make up their own mind. Most SJW storytellers try to browbeat their audience with a specific message, i.e. turning fictional stories into vehicle for flat out propaganda.
(
https://web.archive.org/save/https://www.vg247.com/2019/03/21/vampire-the-masquerade-bloodlines-2-political-character-creator/) These developers have already said that they'll be taking specific stances on various topics. Whether or not they're just paying lip service to hugely SJW press and will actually let players make their own choices on the matters, we'll see.
P.S. I'm of primarily West Asian descent, Sinhalese specifically. My parents emigrated from Sri Lanka.
Starker on 16/6/2019 at 11:36
Quote:
Okay, now try to argue a point without character smearing and ad hominem.
Quote:
Most SJW storytellers try to browbeat their audience with a specific message, i.e. turning fictional stories into vehicle for flat out propaganda.
Okay, now try taking your own advice. Also, learn what ad hominem is: (
https://laurencetennant.com/bonds/adhominem.html)
Jason Moyer on 17/6/2019 at 04:39
Good. Because who the fuck wants to play a game by people who don't take stances on anything.
EvaUnit02 on 17/6/2019 at 10:12
Quote Posted by Jason Moyer
Good. Because who the fuck wants to play a game by people who don't take stances on anything.
Probably the silent majority, given that mass-market normie publisher Ubisoft has staunchly resisted to putting partisan political messages into their games despite constant shaming attempts from the vocal minority SJW "journalists". You can't make ALL of the money by potentially alienating a good percentage of your customer-base.
Sulphur on 17/6/2019 at 10:27
Unironic use of 'normie'. Okay, then.
Ubisoft isn't a shining example given that their games like using political hot button topics as jumping-on points. Not taking a stance is a stance, because like it or not, politics is unavoidable - and they're using it for simple capitalism. It's pretty disingenuous, and I suspect even 'normies' can cut through the poor storytelling to understand that Ubisoft's mastery of equivocation is why their games end up feeling like unfocused messes.
Malf on 17/6/2019 at 11:59
Huh, so today I learned TTLG has a working "Ignore" function.
Jason Moyer on 17/6/2019 at 12:51
Quote Posted by EvaUnit02
Probably the silent majority
Spoiler: the silent majority don't give a shit about any of this. If the game looks rad and is marketed heavily people are going to buy it.
Nameless Voice on 17/6/2019 at 12:55
I always feel that if any social environment gets to the point where you need to mute someone, then the moderation of that environment has already failed.
Starker on 17/6/2019 at 13:17
Even if it is financially more profitable to make bland and non-committal games like The Division over titles like Metal Gear, how much money something makes is not necessarily a measure of how good something is. And if you really are a developer who wants to (or has to) make games for the widest possible audience and chase the mass market, I pity you.
Also, not committing to anything because you're afraid what people might think of you is little more than moral cowardice. And not everything is subject to moral relativism either. There are not always fine people on both sides and there are unambiguously evil things.