moop on 7/7/2005 at 05:42
They scrapped quality so they could port it to XBox. i.e. They wanted the extra money they'd get for having a console version. You can see how the logic spirals downward from there.
ilweran on 8/7/2005 at 17:37
Quote Posted by moop
They scrapped quality so they could port it to XBox. i.e. They wanted the extra money they'd get for having a console version. You can see how the logic spirals downward from there.
There was an article on the demise of Ion Storm in the June issue of PC Zone & apparently the small levels & a lot of other problems were caused by the decision to abandon the Unreal engine & Eidos wouldn't let them have enough extra time to make the game properly. Bill Money does admit though that 'the PC version was put on the backburner and the end result definitely shows'.