New Horizon on 7/3/2006 at 06:14
Quote Posted by Crispy
I didn't actually write any of the font functionality, so I have no idea how to fix that on my end! Glad you got it working though. (How did you fix it, out of interest?)
Fontlab describes the glyphs that show up as boxes as glyphs that aren't in the actual font. Fontlab places them in the correct spaces for me and I'm able to add them to the font manually. Some of them I have to edit with the fontlab tools, but they look great.
Crispy on 7/3/2006 at 07:16
Oh, right, so they were actually missing from the font you were using... it wasn't the font library I'm using screwing up. :) Good to know.
STiFU on 7/3/2006 at 09:40
Good work Crispy. And just another handy tool in my t3editing collection... ;)
New Horizon on 7/3/2006 at 15:39
Quote Posted by Crispy
Oh, right, so they
were actually missing from the font you were using... it wasn't the font library I'm using screwing up. :) Good to know.
Yup, once I'm satisfied the with customized versions of the fonts...I'll post both the texture and the altered .ttf file for everyone. :) We'll need to have it hosted as a special T3 font package/ how to.
GlasWolf on 18/7/2006 at 01:48
This is working great, but how do you shrink the space between lines? I've tried different values for the -l command line option (-l1.3, -l1 etc.) but it just repeats the help blurb as if I'm doing it incorrectly.
Crispy on 18/7/2006 at 13:07
Ah, whoops - I coded in the logic for implementing line spacing, but forgot to add -l and --line-spacing to the list of allowed options. :) Sorry about that.
I'll upload a fixed version shortly (give me 24 hours or so).
New Horizon on 18/7/2006 at 13:27
Cool stuff. :) I've been meaning to go back and recreate all my minimalist fonts with this tool.
GlasWolf on 18/7/2006 at 18:04
Cheers Crispy. :thumb:
GlasWolf on 27/7/2006 at 19:12
I could have sworn I posted a "thanks" here - my apologies Crispy. The new version is working great, I transferred jd.ttf using fonttaff jd.ttf -s22 -l1.1 -v3 and it's bang on.
In case any PSP (v8) users come across this thread, the procedure I use is:
* Use FontTaffer to create the
fontname.bmp file
* Open it in PSP
* Open the layers palette (F8), right click on the background layer and select
Promote background layer* Go to the
Layers menu and choose
New mask layer -> From image* Select
Source luminance from the options and click OK. The black background will disappear.
* Press F12 to save, choose type
.png and click
Options..., then
Run Optimizer...* On the optimizer Transparency tab, select
Alpha Channel transparency at the top and
Existing image or layer transparency below. Save as
fontname.dds.
* Use (
http://eliteforce2.filefront.com/file/DDS_Converter;29412) DDS Converter 2.1. In the options, use
nVidia,
DXT3 and
Save alpha (if any).
* Finally, copy the
fontname.dds and
fontname.cel into the CONTENT\T3\PCTextures\Fonts directory of your editor install.
Thanks again Crispy.