Ulukai on 17/11/2011 at 15:00
Quote Posted by PigLick
Yeh I find the same thing with the mouse pointer, especially with dialogue choices, I actually have to click a little bit above the choice I want.
This. This is especially annoying. Numerous times I've started the same conversation choice again when I didn't mean to.
I also find that after I exit the conversation menu, NPCs start repeating the last thing they said for no good reason.
Renault on 17/11/2011 at 15:50
To those who hate the UI (and I'm not saying you're wrong), what game(s) are a good example of a great UI? Just curious for the most part.
Koki on 17/11/2011 at 16:24
Quote Posted by Brethren
To those who hate the UI (and I'm not saying you're wrong), what game(s) are a good example of a great UI? Just curious for the most part.
The defining characteristic of a good UI is that you won't be able to name any good games with it because you don't notice good UI
Briareos H on 17/11/2011 at 16:28
Dwarf Fortress
Phatose on 17/11/2011 at 18:38
Quote Posted by Brethren
To those who hate the UI (and I'm not saying you're wrong), what game(s) are a good example of a great UI? Just curious for the most part.
Hard to name a single game with a great UI - as noted, you forget the UI entirely unless it's a pain in the ass. But single UI elements?
The conversation UI used in Fallout, Baldur's Gate - any old school RPG - worked fine. It would work well here too if it just did what you clicked on instead of whatever the fuck it felt like doing. The older games ever typically hotkeyed responses to the number keys for long conversations.
It's got lots of issue. Lots are due to the damned thing not functioning correctly with the mouse - it a console UI and just didn't get revised properly. But there are other issues not tied directly to it being gamepad centric. Like in the alchemy interface, once you choose two ingredients, instead of displaying the selected ingredient it shows the expected potion result. But that means you can see what the effects are on any third ingredient you'd want to add.
Koki on 18/11/2011 at 06:14
Quote Posted by The Alchemist
PC gamers are aware you can hotkey your favorites with numbers, right?
No, actually. How?
Random_Taffer on 18/11/2011 at 06:24
Quote Posted by Koki
No, actually. How?
Add them as a favorite.
Exit inventory.
Pull up favorites, hover over a favorite and press a number key.
van HellSing on 18/11/2011 at 06:27
RTFM.
The process is needlessly convoluted: first open the inventory and set items as favourites by pressing [f], then exit the inventory, bring up the favourites menu [q], then highlight the items and press number keys to assign them.
And It's still horribly broken, especially with dual wielding.
Koki on 18/11/2011 at 08:00
Quote Posted by van HellSing
RTFM.
what M :cool:
Well damn, that was about my only real quip with the interface. What I'm going to complain about now?
Oh right. Why items menu is on the right side of the selection cross and the list itself appears on the left side of the screen?