upversive on 28/6/2013 at 07:40
Very good point :) I am trying a diferent method besides the light gem, some sort of immersive visual effect, that offers the same information to the player. Or in extreme do you think a person show punish the player if he dosnt know if hes hiddin in the shadows or half in between?
Renault on 28/6/2013 at 14:31
You should make a foggy, black shroud type thing around the edges of the screen that flashes and pulses as you move in and out of darkness.
upversive on 1/7/2013 at 22:39
Good ideia, im trying out several visual solutions that can fit the theme.
The next update will be torches, doors, ladders, and crates interactivity.
Vae on 1/7/2013 at 22:51
No, Don't do that!...Brethren was joking...:laff:
upversive on 2/7/2013 at 02:25
Well i was trying to avoid using the Thief Gem, but perhaps i can have a diferent method of resolving the problem :P
Vae on 2/7/2013 at 11:27
I could suggest a grand solution, but then I'd have to kill you...or at least become a partner...;)
Ghostly on 2/7/2013 at 12:18
This looked very interesting, one question though in terms of AI, are they able to moderate the light, i.e. can they render invisibility accordingly to if they walk in shadows and render visibility under light sources?
upversive on 2/7/2013 at 13:05
You ask if the AI can interact with lights, and be more visible or less depending if they are in the shadows or not?
Well the first one is yes, the AI will have the same features of the Human Team, Take torches in,out, climb ladders, interact with enviroments, he will try to mimic the player capabilities.
Regarding the shadows hide thats a good question, thats another dilema that i have to experiment with.
Ghostly on 2/7/2013 at 13:10
Quote Posted by htmlsam
You ask if the AI can interact with lights, and be more visible or less depending if they are in the shadows or not?
Well the first one is yes, the AI will have the same features of the Human Team, Take torches in,out, climb ladders, interact with enviroments, he will try to mimic the player capabilities.
Regarding the shadows hide thats a good question, thats another dilema that i have to experiment with.
Yes that what I meant, to mimic the player capabilities of hiding in shadows visually.
upversive on 2/7/2013 at 20:04
Yes, thats the intention, that the AI emulates the Human player team :)