Draigcoch on 13/6/2008 at 01:36
Interesting mission but I found it unplayable. key taken from guard only acts like a light switch - doesn't open the office at all - I cannot go in!
Tried old version but found it too dark to usebut I did manage to get into the office.
Both versions allowed me to open the library door with the office key!.
Only one door was properly renderedthe one to the Fort. Is this a problem of Darkloader trying to play TG missions (I have optimised)?
Tried using the patch from Circle but this just fouled my system! Any other suggestions?:confused:
darthsLair on 13/6/2008 at 02:24
Hi there, Hmmm! Sounds like a script issue. While in DarkLoader go up to the
top and play Thief1 to clear the FM scripts out of your Thief directory, and
then close out DarkLoader and go in to your Thief Directory and search for
miss20, miss21, miss22 ect., or anything with this extention.
If you have installed any custom scripts from other FM's this could be some of
the problem. Also you might download a clean version of Convict.OSM.
If you are playing a Thief Gold fm using Thief the Dark Project, try reinstalling
the TG patch basic.
I dont use any custom scripting in my missions, and this does sound like a
script issue. I hope some of this info helps.
Good luck!, and if you do get a chance to replay "Gold in Fort Knocks" the
Ambient Lighting is Good now. Even with all the Torches out, you can still
see nicely.
The Dark.Gam file could also be corrupted. If all else fails, re-install Thief.
From your description of the TG basic patch giving you trouble, you must
be playing through Thief1 because the Thief Gold wont except the patch.
Once the Dark.Gam file becomes corrupted it is necessary in my opinion to
uninstall and go with a fresh install. Once you have a fresh install,
then use the TG basic patch, install DarkLoader.
Good Luck to you Taffer!:thumb:
Draigcoch on 14/6/2008 at 18:32
darthslair: thanks for the swift reply.
Have tried out your suggestions including 4 complete clean re-installations. Situation is now that only the Fort door renders correctly and the guard's key is useless. Cannot turn the office light on or open the library door
1. Installed fresh "convict_osm"
2. Tried TG upgrade/patch (from Circle) - locked up my system and made T1 unplayable (original or any fan missions).
3. Tried Daemonite's patch (T2 graphics applied to T1) but it made no difference.
You are correct in your assumption that I'm using T1 - would love to get a copy of TG but they only turn up ocassionally on Ebay/Amazon and even then at a vastly inflated price.
Other TG mission works OK (eg "Secret Affair" and "Last Page v1.3").
Looks like an awkward problem here - anybody else reported this? It's always these infrequent problems, in computing, that drive you up the wall isn't it!:erg:
darthsLair on 14/6/2008 at 19:36
Very Strange! No other reports so far. It looks as if you have tried everything
alright. The thief fan mission FAQ may be of some help.
I am sorry you are having this problem.:erg: There have been some reports
with not being able to run TG on Dual Core machines. A thorough search
may turn up some clues.:sly:
Did you download the zip file again? I will try to search some of this out and
will let you know what I find.:thumb:
I did find a similar situation, and it turned out that there were more than one
TG patch version. When the patch at the cirlcle did'nt work the one at
Thiefmissions.com did. The one at Thiefmissions.com is (
http://www.thiefmissions.com/patches/) http://www.thiefmissions.com/patches/
<Username> on 27/2/2020 at 16:36
Not a large mission, but each rooms feels like it is packed with things to find. This made the exploration of Fort Knocks engaging. It was pretty cool to discover there are other Thieves trying to get into the vault and who already dug a tunnel into the surrounding structure. A clever idea for the final area of the mission.
One minor thing that could be improved in v3: The sheer amount of chests you have to pick becomes tiresome after a while. Less chests would have been better.
Finished on Normal in 43 minutes with 8667 of 8767 total loot.
xenomorf on 28/2/2020 at 06:39
Playing on expert and in tower 1 by the elevator - I cannot get down via the elevator without activating an alarm - I can't rope arrow down without also triggering an alarm - I've tried moss arrows but no luck - what am I missing?
fortuni on 28/2/2020 at 11:29
Your not, use a moss arrow, jump down and ko the guards before they set off the alarm.