fortuni on 8/5/2021 at 17:32
dml to fix loot issue and haunt, courtesy Glypher.
If you collect any of the loot in the real world castle after returning from the evil castle (once you have achieved loot objective), the mission finishes before you actually leave the castle (needed to remove goal_irreversible_9=1 from Quest Data) and the haunt carrying the tower key had over sensitive hearing and may go on patrol if alerted whilst your in the kitchen below, preventing players getting his key.
Code:
DML1
//T2 FM: The Abandoned Castle v2 by Beltzer / Fixes: miss20.mis.dml
//final goal
+ObjProp 2522 "Scripts"
{
"Script 0" TrigContained
}
+Link 2522 1599 "ControlDevice"
{
}
+ObjProp 1599 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 1599 "TrapQVar"
{
"" =0:goal_irreversible_9
}
//haunt
+ObjProp 1941 "AI_Hearing"
{
"" Below Average
}
Beltzer on 8/5/2021 at 17:34
Thanks fortuni.
pwl on 8/5/2021 at 21:45
I thought that I picked up the sword but it did not tick off and I can't kill the girl
I figures right after I posted I found it??
Beltzer this is amazing thank you!!
Beltzer on 9/5/2021 at 06:29
Quote Posted by pwl
I thought that I
picked up the sword but it did not tick off and
I can't kill the girl I figures right after I posted I found it??
Beltzer this is amazing thank you!!
I'm not sure if you found it, but the right
sword is under a bed.Glad you liked it :)
Samantha1 on 30/5/2021 at 12:45
I´ve just played V2 and gotta say I liked it even more than the first one! :D Already the castle grounds right at the beginning look so much better now and the additions are great like the rope arrows so I can rope up the balcony. If I remember correct in V1 there was no balcony and using a rope arrow to get up a balcony is alot more thievy than a tree as a switch if you ask me :D. Also the quality and how everything looks is even better than in V1, love it! :D
Am I correct that that the flying ghost in the attic wasn´t there in V1? At least I don´t remember it. That sure was creepy!
:thumb:
Beltzer on 30/5/2021 at 13:22
Thanks Samantha :)
Yes you are right, the attic ghost wasn't there in v1.
gamophyte on 19/2/2025 at 07:29
Quote Posted by fortuni
dml to fix loot issue and haunt, courtesy Glypher.
If you collect any of the loot in the real world castle after returning from the evil castle (once you have achieved loot objective), the mission finishes before you actually leave the castle (needed to remove goal_irreversible_9=1 from Quest Data) and the haunt carrying the tower key had over sensitive hearing and may go on patrol if alerted whilst your in the kitchen below, preventing players getting his key.
Code:
DML1
//T2 FM: The Abandoned Castle v2 by Beltzer / Fixes: miss20.mis.dml
//final goal
+ObjProp 2522 "Scripts"
{
"Script 0" TrigContained
}
+Link 2522 1599 "ControlDevice"
{
}
+ObjProp 1599 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 1599 "TrapQVar"
{
"" =0:goal_irreversible_9
}
//haunt
+ObjProp 1941 "AI_Hearing"
{
"" Below Average
}
This differs from the packaged DML in the downloaded archive. Which one is the correct one?
Code:
DML1
//T2 FM: The Abandoned Castle v2 by Beltzer / Fixes
//final goal
+ObjProp 123 "DiffTurnOn"
{
"quest var values" 0, 1, 2
}
+ObjProp 123 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 123 "TrapQVar"
{
"" =0:goal_irreversible_9
}
//haunt
+ObjProp 1941 "AI_Hearing"
{
"" Below Average
}
baeuchlein on 20/2/2025 at 01:08
As far as I can see, both DML's achieve the same goal(s), just in a slightly different way.
I tried the first one in 2021 and noted no problems. AFAIK, I have never played this misson with the second DML (which is present with a little "addendum" in the T2FMDML package that is part of T2Fix v1.27e), but I would assume it works as well. I started the mission and looked at a log file, and it looked good.
I think it's not relevant which one you use, provided you don't switch them while playing.
Vitro13 on 22/2/2025 at 13:14
This is a neat, and occasionally quite spooky, mission. Some body asked where the second chess piece was located, the mate to the queen found in the underground labyrinth, but it doesn't appear to have been answered. I have the same problem.
baeuchlein on 22/2/2025 at 22:30
fortuni's walkthrough for the mission says that the other chess piece is in the vault.