Bucky Seifert on 19/2/2019 at 00:53
Quote Posted by ZylonBane
Especially here at TTLG, since we know more than most fan communities what kind of game this was supposed to be.
At the same time though, I feel like it would be hard to get fair objective opinions on it because of how biased many here are. I'm not saying that's a bad thing, there are a lot of things that I'm biased on one way or the other and as such, I am not the person that the average Joe should go to for an opinion. In the case of UA, I'm somewhat biased toward it because I love immersive sim type games so much that I'm willing to put up with a lot of things that many, really majority, of players aren't, including other fans of immersive sims. So, yeah I'm not sure if we are the best source for majority of the gaming community, unless they specifically want to know how it stacks as an IS.
Don't get me wrong though, there are things that you can give objective opinions on, like the AI issues and complete lack of proper save feature at launch.
Pyrian on 19/2/2019 at 02:19
One of my rules of thumb is that henke is overall far more forgiving than I am...
ZylonBane on 19/2/2019 at 04:27
Quote Posted by Buccura
So, yeah I'm not sure if we are the best source for majority of the gaming community, unless they specifically want to know how it stacks as an IS.
So yeah, nobody said we were.
henke on 19/2/2019 at 07:27
Quote Posted by ZylonBane
Especially here at TTLG, since we know more than most fan communities what kind of game this was supposed to be.
I'm probably more forgiving then because I
didn't know what kinda game it was supposed to be, having never played the earlier Ultimas.
Quote Posted by Buccura
In the case of UA, I'm somewhat biased toward it because I love immersive sim type games so much that I'm willing to put up with a lot of things
Yeah I mean a certain level of jank is definitely par for the course with immersive sims. Especially immsims made on indie-budgets often turn out pretty rough. Just look at Boiling Point, E.Y.E. or the original release of Stalker:SOC. Stalker was of course redeemed by patches and user-made mods, and hopefully UA can go that route too.
Tomi on 19/2/2019 at 08:47
Quote Posted by ZylonBane
Especially here at TTLG, since we know more than most fan communities what kind of game this was supposed to be.
I know, it just feels a bit odd that people seem to have forgotten the game already. Can't blame them obviously, the original release was quite a disaster, and almost killed my interest too.
When the latest Thief game was released a few years ago, it was a hot topic for months and months in here. There was a lot of passion in here, some folks even turned into proper zealots. Now, there's
nothing. Therefore, "meh".
Starker on 19/2/2019 at 09:04
Well, it's not like there has been a lot of interest here in the first place. I've seen the tumbleweeds roll by in this subforum throughout the development. Over the last 4+ years, it has been barely enough for half a page worth of topics. You'd think the prospect of having LGS be reborn would generate more excitement, but I guess most of the LGS fans have moved on by now.
Tomi on 19/2/2019 at 11:20
I hear thee, Brother Starker. Luckily we, the Eternal Guardians of the Legacy of LGS are still here to keep the Sacred Fire of Classic cRPGs lit! Let the mainstream sheeple with their false prophets and other ungodly abominations burn!!!! :ebil:
henke on 19/2/2019 at 21:10
Here's some footage from my recent travels in depths 1-3.
[video=youtube;zHR1w1iuplE]https://www.youtube.com/watch?v=zHR1w1iuplE&feature=youtu.be[/video]
I love setting fire to things, but as you can see in the last clip it can be quite taxing on the hardware. Makes me wonder how this is ever supposed to run on the Nintendo Switch.
Tomi on 20/2/2019 at 19:21
Hey, you actually make it look quite fun at times! And quite easy, too... Is stealth really no viable option in the game, or is your playing style just more straightforward and combat-orientated?
Is there anything in your opinion that makes UA stand out from a generic dungeon crawler RPG? Apart from setting things on fire, you crazy pyromaniac. :p
Bucky Seifert on 20/2/2019 at 22:13
Quote Posted by Tomi
Hey, you actually make it look quite fun at times! And quite easy, too... Is stealth really no viable option in the game, or is your playing style just more straightforward and combat-orientated?
Is there anything in your opinion that makes UA stand out from a generic dungeon crawler RPG? Apart from setting things on fire, you crazy pyromaniac. :p
Stealth is viable in my playthrough, but it's not quite to the level of Thief. You can totally sneak past a lot of enemies, and you can stealth kill them, but I don't know if it's possible to ghost an entire playthrough, unless maybe there is a newgame+ option and you have every stealth skill unlocked.