Nameless Voice on 2/3/2015 at 19:14
(
https://www.unrealengine.com/blog/ue4-is-free) If You Love Something, Set It Free
Epic have just made the current and all future versions of the Unreal Engine 4 free, from the €20/month subscription that you previously had to pay for updates.
The 5% royalty of gross on anything you sell with it is still there, but it's now completely free for non-commercial projects, and you no longer need to pay to keep up-to-date.
Great news for indie game developers.
For anyone who hasn't tried it, the engine is really good and professional, with tons of features and a really powerful editor. It also comes with Blueprint visual scripting, or full C++ source and scripting support if you prefer that.
Flux on 2/3/2015 at 19:29
Yeah, Epic looks like is hellbent on destroying unity or other competition. (Not that I care, but still...)
That, also 5 milion grant to distribute for anyone who has a prototype in ue4:
(
https://www.unrealengine.com/unrealdevgrants) https://www.unrealengine.com/unrealdevgrants
henke on 2/3/2015 at 19:38
That is indeed awesome. :) (I'll stick with Unity for now tho)
Neb on 2/3/2015 at 19:39
Already downloading it. :p
Learning UDK has been on my list of things to do for a long time, so now's a better time than any to jump into UE4. Maybe I can actually get around to using all of the C++ I learnt.
Nameless Voice on 2/3/2015 at 20:57
UE4 is much much better than UDK, from my limited experiences with both.
Yakoob on 3/3/2015 at 02:15
BRB switching engines for my indie game, pushing release date by 2 years cheers.
jokes aside, that's pretty cool. Unity is still gonna remain king for a while, especially for mobile dev. It's already has a huge momentum, tons of tutorials, and countless assets that UDK will have to catch up on in due time.
I've never actually used UDK, though I worked on an inhouse engine that was in many ways designed on the same principles (we even had our own version of Kismet). I really ought to give it more tinkering time, though I've already spent over a year learning and getting somewhat competent with unity, so don't want to jump ship and restart the process again...
Renzatic on 3/3/2015 at 04:08
(
http://codepirate.ninja/?p=30) Here's a good article I found comparing the two engines from the perspective of a total code nerd. He posted it three days ago, so the only thing that's wrong with it is that it still assumes the $20 a month sub price.
Worth a read for anyone debating which to use.
Yakoob on 3/3/2015 at 05:41
Cool, thanks, I'll read it later!
Flux on 3/3/2015 at 05:50
All of the games made with unity can be done in udk or ue4 easily. Vice versa is not true, not possible. You can't make mass effect or gears of war in unity, not just graphics wise but because of the "complexity of the project"...And people are still debating, even after one offers full source code for free
Perhaps people are just scared of the power of having full source of an engine which has been evolving for the last 20 years.
Pyrian on 3/3/2015 at 06:10
Quote Posted by Flux
All of the games made with unity can be done in udk or ue4 easily.
Or
not easily, as Renzatic's link goes into significant detail about.
Quote Posted by Flux
You can't make mass effect or gears of war in unity, not just graphics wise but because of the "complexity of the project".
What on earth are you even talking about?
Quote Posted by Flux
And people are still debating,
even after one offers full source code for freeUm, yeah, I'm not diving into the source code, thanks.
Quote Posted by Flux
Perhaps people are just scared of the power of having full source of an engine which has been evolving for the last 20 years.
Sure. An engine that's fantastic for AAA (
https://www.youtube.com/watch?v=vZQDFO2KEPo) cinematic FPS's is not necessarily appropriate for garage indies.