twisty on 18/2/2016 at 13:22
I actually think that the parkour style of movement (if done well) could really enhance stealth gameplay. For example, a player could use wall run to get around an opponent such as a guard when he/she is turning around and would not be noticed as long as the player chose to wall run against the wall that their enemy's back is against. This could provide another alternative to hiding in shadows which becomes stale if it is the only hiding mechanism used.
Infinitron on 22/2/2016 at 18:32
A new update has added a rudimentary perk system:
[video=youtube;aitT5ENrhDU]https://www.youtube.com/watch?v=aitT5ENrhDU[/video]
Infinitron on 30/4/2016 at 09:09
Video of the new pre-alpha prototype:
[video=youtube;wpVRbTuqo_g]https://www.youtube.com/watch?v=wpVRbTuqo_g[/video]