Twist on 9/11/2018 at 00:10
Yeah, I agree with all your criticisms. Which is why I hope they survive long enough to "finish" it. I'm not talking, "Oh, it will be great by January!" I'm thinking they need a good six months of patches and content additions.
It does get better later, not in the core mechanics, but in the large non-linear environments rich with different things to do and a great sense of exploration and discovery. The runic magic system helps, too.
But I worry the initial reviews (from both critics and Steam reviewers) will make it difficult for them to keep working on this for six months.
I'm a little worried Warren Spector will experience déjà vu. Like Ion Storm, he may join a newly formed studio and form his own separate office only to see the original office close and leave him in charge of the remaining studio's identity.
But I hope it doesn't happen like that.
And I agree with Brethren. Not only is Stephen Russel's voice too identifiable, but he doesn't have the best lines or the best role here. His role and his lines are a bit cringe-inducing to me, which I hate to say about anything he does.
Starker on 9/11/2018 at 04:32
Quote Posted by New Horizon
Definitely a small team. Something like 14 I think?
At the peak. I think it was just 5-7 people for quite a while.
Twist on 9/11/2018 at 17:51
Does that peak of 14 include the Fullbright (Gone Home, Tacoma) people they brought in to help with level design for a period? Does anybody know if Fullbright is still working with OtherSide?
Starker on 15/11/2018 at 08:25
Today is the day. There are already a few videos out there by people who got an early build of the game to do paid promotion.
Here's one in English:
[video=youtube;KVChCEH95rA]https://www.youtube.com/watch?v=KVChCEH95rA[/video]
And one in German (quite a few of those, for some reason):
[video=youtube;7KrQGDcnjI8]https://www.youtube.com/watch?v=7KrQGDcnjI8[/video]
Judith on 15/11/2018 at 09:15
Somehow I was hoping that the orange-teal-green lighting setup a la Deadly Shadows is only temporary, and models would look like they have some color palette instead of being monochromatic. I'm not a fan of SR's lines either, but he was probably instructed to deliver them like that. Will get back to it in half a hear or so.
Btw. Germany has been a strong PC RPG market for decades, with generations of gamers that grew up with e.g. Piranha Bytes' games (Gothic, Risen).
Starker on 15/11/2018 at 10:35
The lighting also depends somewhat on the light source. In these videos, there's a green glowing crystal that the player is carrying, but I found that when I had a torch equipped in one of the earlier builds, everything was far more orange. And there are more colourful areas too.
voodoo47 on 15/11/2018 at 11:22
the most important question is, can you bake cakes?
Starker on 15/11/2018 at 11:59
Unfortunately not, and neither can you bake bread and lace it with rat poison. You can roast things, though, including in ways PETA wouldn't approve.
Pyrian on 15/11/2018 at 18:46
Quote Posted by Starker
...I genuinely believe there is a good game hidden in there. When it works, it really works -- the atmosphere, the wonder of discovery, it's there. The only question is whether they managed to polish it up and fix the issues.
Quote Posted by Tomi
Oh dear, I feel that it's coming out way too soon.
Well this has Warren Spector written all over it, lol.
froghawk on 15/11/2018 at 19:29
The mac version isn't supposed to be available yet, but I just put the key in on my mac and steam is letting me download it, which it's never done for a windows game before. I'm a bit confused by this, but I guess I'll just ride out the download and see what happens. It's not very big.