Unbreakable window still sounds like it is breaking. Help. - by Lost Soul
Lost Soul on 12/11/2019 at 19:26
Hello all.
I have a question. I want a window that does not break when hit. I have managed to make it invulnerable to damage visually by adding to the properties (Game- Damage Model-No Effect). The problem is that you still hear the sound of breaking glass when you hit it, although it visually does not break.
The question is how do I change the sound to a more appropriate sound, such as that glass “Tink” sound. :confused:
Unna Oertdottir on 12/11/2019 at 19:35
Add a receptron to abort weapon stim.
Or add a material metaproperty other than MatGlass (this is on breakable windows)
ZylonBane on 12/11/2019 at 21:10
Or, replace the window with any unbreakable object that makes the desired sound when struck, then change it to the desired window model and adjust its physics to match.
Lost Soul on 12/11/2019 at 21:28
Many thanks, Ill try it.
It worked, thanks again. I used the metaproperty one.
LS