Ugh, preformance. - by CandyStick
Udasai on 25/2/2004 at 05:53
24 FPS is good enough for Hollywood, it's good enough for you :p
NightHawk2K2 on 26/2/2004 at 15:53
Dude, thanks, scglass. That seriously helped a lot. Both the fraps and the built-in fps counter. I have since set my game setting resolution from 1024 x 768 down to 640 x 480 (even though I hate X-Box resolution) and it helps sooo much, man! I haven't checked the fps with the lower rez yet but with gameplay this smooth, I don't really feel it's important. I was in the teens to mid-twenties most of the time with 1024 x 768. At one point, I got as far down at 6.8 fps (which is quite lousy considering the computer on which the game is running) but that lasted for a fraction of a second. The mouse was laggy, slow and too smooth. I like exact response like on the Windows desktop. Anyway, regressing back to 640 x 480 has its disadvantages, but what a payoff! Now I can enjoy the game the way the makers intended for it to be enjoyed and played! Killer! :)
scglass on 26/2/2004 at 22:51
After doing some specific testing with FRAPS on my system I've learned the following; the greatest impact on framerate was the resolution setting - next was the multisampling setting
Patched to 1.1 - tweaked only for for cachesize, at full shadow, object, texture detail, with no vsync, 1x MS, no bloom:
640x480 - 60fps
800x600 - 45fps
1024x768 - 30fps
1280x1024 - 18fps
Things to consider:
* changing all shadow, object, detail settings to low gained me 2-5fps max depending on the resolution - amazing, but go figure - I suspect the shadow detail might be CPU dependent.
* turning bloom on cost me 2-5fps depending on the resolution
* 2x MS cut my framerate by about 3-10fps
* 4x MS cut my framerate by about 6-20fps
* if bloom is on the MS Setting has no effect (does not affect framerate).
* Turning vsync on consistently cut my framerate by about 30%, regardless of other settings.
Measured with FRAPS, based on P4 3.0 (winXP, 1G ram, DX 9.0b) w/ 9800 Pro (Cat 4.2) - yeah, I recently upgraded after my CPU blew up...:mad:
scglass on 29/2/2004 at 22:33
Absolutely, and a good pick up.
However, I was more interested in determining how changing the various settings affected framerate.
Raymond Luxury Yacht on 21/3/2004 at 00:03
So basically I'm getting the impression that I wasted my time getting this new computer, on which I wanted to run this game, since it runs like shite on systems even better than mine. Thanks a lot for the kick in the balls Eidos. If I wanted to run with no details/shadows/textures, on fucking 640x480 I'd use my oldest system. Patch or no patch. I get shite for performance on anything much over 800x600
Still a fun game so far, but I just started today.