Haplo on 27/1/2018 at 07:29
I posted a tutorial for a similar effect a few years ago: (
http://www.ttlg.com/forums/showthread.php?t=137228)
My method uses a custom object.
Here's a video of the effect used in the mission (sliding netween two colours during the "travel back in time" section):
[video=youtube;UjgrZdy6gms]https://www.youtube.com/watch?v=UjgrZdy6gms[/video]
ZylonBane on 27/1/2018 at 07:47
Yes, but that method for screen tinting is now obsolete.
R Soul on 27/1/2018 at 13:05
Quote Posted by Phantom
Any advantages or pitfalls of using "Player" versus the "Garrett" archetype?
I don't think there's a technical advantage, but in this case you're giving yourself an extra step for no benefit. NVMetaTrap targets its own object by default. Making it use CD links requires changing the target, but if you're going to do that you may as well give it the name of the only object this can possibly need.
For other uses of this script, targeting CD links is useful if you want multiple targets.
Yandros on 27/1/2018 at 14:45
NVMetaTrapMeta="FrobInert"; NVMetaTrapTarget="@Treasure";
:ebil: