henke on 29/11/2020 at 09:18
Haha, yeah. :p
Yakoob on 29/11/2020 at 09:54
If it makes you feel any better I for some reason stuck the clouds movement in fixed update instead of regular update and now if i try to change it to update so it refreshes each frame, it makes the cloud go in slow mo and I cant figure out why (yes I changed it to time delta and it still borked), lulzzz
SubJeff on 29/11/2020 at 10:20
So which version to DL from the site?
Also, that trailer music is the bomb.
SubJeff on 29/11/2020 at 10:23
Also also, I swear to God henke, you're going to make the next Hyperlight Drifter one day. You game catalogue is ace.
henke on 29/11/2020 at 11:40
Thanks. :) Download v1.02. I renamed them to make it clearer which one's the latest version. The old one is pretty bad coz of the framerate bug, and will keep getting more and more unplayable with time, but I feel like I should keep it up, for posterity.
SubJeff on 29/11/2020 at 11:51
When are you going to get some funding for a big collaboration to make something huge?
henke on 29/11/2020 at 13:31
No time soon. The ideas I'm currently working on I can do by myself.
SubJeff on 30/11/2020 at 22:27
Okay, so trajectory is kind of awesome in concept and fun to play.
BUT.
You could integrate the degree of turn into an animated craft. It's very hard to know how far you are turning and putting the markers on looks naff.
I really like the animation change for. flying vs chifting (chasm-drifting :p) and the sound change. I think you could enhance that a LOT by doing a turn degree animation, and maybe even sound change. Static, for example, that gets louder/more insistent the more turned you are.
What do you think?
Also - endless mode is insane and soooo easy to just get stuck looping in place with.
henke on 1/12/2020 at 06:19
Y'know I had something that showed the turn degree clearer on the craft in the earlier versions, check the development timeline video up there. But this verion is as done as it'll ever be. I'm not touching it. Unless it breaks again in a few years.
SubJeff on 1/12/2020 at 08:53
Shame. It could be a really pure interface. I'm convinced that interfaces are what make games popular. It doesn't matter what else you have - if the interface is naff the game is never as popular as it would be.