TMA20AC Mission — The Pursuance Of An Inscrutable Reciprocity (Mar 24, 2020) - by Yandros
Apiai on 2/5/2020 at 19:34
Playing V1.2 on Expert, I can’t get the golden gear. I push the levers, I enter the code, the doors don't open long enough to have time to catch the gear. I've read about statue, are we talking about the maze statue ? Aren't we supposed to find golden gear before the maze statue ?
Edit : Yes, that’s it, the maze statue is needeed to open clock doors. Frankly, I don’t see the point of deactivating the cameras almost at the end of the mission...
Kerrle on 9/5/2020 at 14:29
Why does the info RTF for this mission have macro code? Is it intentional?
gamophyte on 10/5/2020 at 02:53
Just started and I noticed a switch floating in the air near the statues.
Inline Image:
https://i.imgur.com/kSkVgvj.pngLooks awesome so far, just wanted to report. Perhaps this was supposed to be in blue room.
Kerrle on 16/5/2020 at 17:53
I'm out. I hate to be so bluntly negative but I regret spending any time on this one.
Samantha1 on 26/5/2020 at 20:48
Unfortunately after 1 hour spending on mission 2 I have to join the quitters. Don´t get me wrong, I found the idea and the atmosphere great. First a town & then a mansion - exactly my cup of tea! But you exaggerated with the difficult level imo. Like not just the riddles, if it was just the riddles I wouldnt have minded it cause I do love the challenges here, but you also made it difficult to get past the AIs and there´s almost no equipment available. Like the mechanist with the mask, you cant blackjack him, you dont have a gas arrow, you dont have frog eggs.. it´s so annoying to have to look around while this guy patrols around all the time. On top of that tiled floor and no moss arrows and blue mashines patrolling around aswell. Not enough water arrows to take out all of them. I also couldn´t find the room with the security system, so looking for the extremely difficult solutions for the riddles AND the lack of equipment with tough AIs is what made me drop it.
I do find the comments of some people here too harsh though, I appreciate the effort & time you put into this, so thanks alot! :) Just for the future you might want to make it a bit less difficult so people won´t get so annoyed by it and another advise: if you want to include important conversations (like you did in mission 1), just use guards with steel helmets for it so people cant blackjack them. It will solve the problem of them having to restart cause they accidently blackjacked them beforehand:angel:
SuaveSteve on 7/6/2020 at 23:09
Quote Posted by gamophyte
Perhaps this was supposed to be in blue room.
Also saw that. Was able to pull it with a suicide jump that by a miracle I survived from bouncing off things.
nightchild on 21/6/2020 at 12:21
I have v1_2 and after the intro video and the objectives screen of the 2nd mission, when I press continue it sends me to the angelLoader's interface. My difficulty is the 3rd one.
Justice01 on 22/6/2020 at 13:16
@GORT
What a great idea to use a TTS to create convo's! You could still tell, but it seems the tech. has come a long way (with accents?). What tool(s) did you use to generate?
nightchild on 23/6/2020 at 13:19
Quote Posted by nightchild
I have v1_2 and after the intro video and the objectives screen of the 2nd mission, when I press continue it sends me to the angelLoader's interface. My difficulty is the 3rd one.
hi again... anyone experienced the same situation or someone knows how to fix it?
Iceblade on 4/8/2020 at 22:37
Wow the first mission is a God-awful pain to play. Scripting is utter garbage... needs to a major rebuild in terms of all of the conversation-related scripts to be playable. Scripts break way too easily with conversations failing to activate on a reload (I've never seen this before).
PS Fortuni, +12 Upvotes from me on your posts in this thread.